My first, and current game in production, is Earth's Last Guardian.
The plot:
The game takes place in a post-apocalyptic Earth that has been ravaged by a viral outbreak, this outbreak reduced the world’s population by 96 %.
Our protagonist is an average guy living a mundane life with his sister, go to work eat and, sleep, rinse and repeat day after day.
This all changes the day a strange letter appears in his bedroom informing him of his uncle’s death, and that he must now take up his family’s mantle and join an eternal war.
The game is mostly a sandbox, you chose what you want to do and who you want to build relations with.
0.2.0
TL;DR: Intimacy menus are converted to menus with buttons and tool tips. Upgrades are now done in a screen with buttons and tools tips with no failure chance and a button to upgrade to max level in one click. Eilana sex and pregnancy added to the game along with new renders for all of her scenes. Blocking roll back has been removed entirely from the game, this does have some odd behaviours in some instances but nothing game breaking and should reduce the need to save scum for a certain outcome or for girls to be where you want them in a time block. Plus, many small back end and grammar fixes.
The focus for the 0.3.x update cycle will be to make the combat more engaging and interesting along with converting the dungeon delve system being converted to screens. Part of the combat update will include fewer enemy types per floor while also indicating the player what enemies are available on a floor, this will make it easier to complete kills quests as well as make finding enemies for item quests easier to find.
The second focus will be the voted for girls’ content (the rescued girls), this will include new mechanics in the town where the player will manage the girls in a new system. It will also include their intimacy events, with there being 9 (currently) rescuable girls, only 5 available in a single play through, this is a lot of content and so there will be personality types for the girls and they will share text and scene composition (they will still get their own renders).
Another focus will be converting Zlata`s shop into a screen as well as tiered food form town, this is part of the rescued girl’s management system. You can already see that there are tiered buttons in the town shop, but the aim here is that food/drink will have a maximum hunger/thirst that it will heal while also providing the player with a buff for the next 10 fights after that food is consumed.
I understand some of you may not wish to join the discord and I will try to accommodate these people, however as the game grows it will inevitably spread beyond this forum, once that happens it will be easier to maintain a record of bug fixes in a singular place (the discord).
Post any bugs you find in the discords bug channel.
Post any typos you find in the discord’s typo channel.
This project is being made mostly as a hobby, I am not a coder nor am I a writer, take that as you will and base your expectations on this being a hobby project.
Questions of this is good but can you add x, y or, z will mostly be ignored I have a direction in mind and a fixed view on what I want this game to be. If the game comes to a state where I am happy to maybe add things outside of this scope, then I may be open to suggestions when the time comes.
One keynote is that this game will always be free.
The Subscribestar is now up, any funds generated will be used to improve the game with custom art and audio. This does not mean however that if no funds are generated that development will stop, my intent is that the game will get finished regardless, the only difference will be an increase in quality of the final product.
Links:
Discord:
Permanent discord link.
F95:
Main place new release will be.
Itch.io
Easier download and maintain updates0.2.0a (2025-02-08)
PC win/linux
PIXELDRAINGOFILEMEGAMac
PIXELDRAINGOFILEMEGAPatch 0.2.0d (2025-02-09)
PIXELDRAIN