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Doc Badonk profile
Doc Badonk
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Doc Badonk
Lewd pixel art content and games.
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Comes with an overview of enemy rosters after Stage 1, including Stage Rosters In development.

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Displaying posts with tag Demo.Reset Filter
Doc Badonk

October BETA Download Repost

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Doc Badonk

Summer 2023 BETA Download

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Doc Badonk
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May 2023 - BETA Update for $5 and up Subscribers

Things to note:
-First, I'm sorry for releasing this nearly 2 weeks after I promised to have it out. There were a lot of things I wanted to have done for this month's version of the $5+ paid Beta and more I wanted to get done but couldn't in time.

Changes from the previous version:
- The pause menu has been dressed up; not only are your chosen weaknesses now displayed but you can view a list of defeats for the in-game day; these defeats can only be erased by renting a room at the bar for the night.
- More enemies have 'collision damage' implemented, including all but two of the first stage enemies; one of them is not meant to have collision damage without a grab.
- An additional lewd animation has been added for 'Maria' for when you bump into her at near-0 health; these animations are also used if she holds you captive for non-payment.
- Antonia, the guard has been added to stage two with additional explanatory dialogue.
- Maria's targeting and attacks have been changed to be more avoidable, that way you are not automatically frozen in place and captured for just looking at her while she's attacking.

Download:
https://subscribestar.adult/posts/897758
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Doc Badonk

May 2023 BETA Download

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Doc Badonk

BETA Release for $5+ Subscribers

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Doc Badonk
Public post
As promised, here is an updated demo for the game. The demo is still a fairly short platformer and the majority of content changes from the last time, besides the new 'Game OVER' CGs and the implementation of a 'Game Over' itself are mostly related to polish, instructions, a new map system, a new 'cantina' area to rest and purchase upgrades at, and a save/load feature. There is one additional enemy from the last time, but all enemies from the last demo now have additional text content, some sprites have been redrawn, and new all have new CGs should you be defeated by them too many times.
Later versions of the game before release will be available to some supporters.

If you encounter any bugs, feel free to shoot me a message.

- DEMO v2.1 UPDATE (January 7, 2023) -

Issues Fixed

  •  'Game Over' sequence did not reset to the title
  •  Text positions with some enemy holds extended off of the frame when zooming in
  •  Collected Heart Container upgrades would not deplete correctly when losing HP

Known Issues

  •  Being defeated by the Stage 1 Boss may not properly reset the Boss room causing the fight to start immediately upon reentering the room, causing  the player to be blocked from proceeding.
    • I haven't been able to replicate this more than once.
  •  Some text still might not be positioned properly with some enemy holds
  •  Some 'Game Over' sequences show a large CG but not a sprite of the enemy mid-hold
    • This is still being worked on and implemented

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