Show your support for the game and get general updates on what is being made.
Show your support for the game and get general updates on what is being made.
Join to get access to images, videos, and basic animations
Comes with an overview of enemy rosters after Stage 1, including Stage Rosters In development.
You get access to more images, animations, and videos AND you can participate in polls Your name, username or nickname may appear in the credits of any game you've been a supporter of during development (optional).
You also get access to all enemy animation previews.
You get early access to media, polls and you can download early versions of the game when available! Your name, username or nickname may appear in the credits of any game you've been a supporter of during development (optional).
Also includes a soundtrack list you can listen to.
Issues Fixed
- 'Game Over' sequence did not reset to the title
- Text positions with some enemy holds extended off of the frame when zooming in
- Collected Heart Container upgrades would not deplete correctly when losing HP
Known Issues
- Being defeated by the Stage 1 Boss may not properly reset the Boss room causing the fight to start immediately upon reentering the room, causing the player to be blocked from proceeding.
- I haven't been able to replicate this more than once.
- Some text still might not be positioned properly with some enemy holds
- Some 'Game Over' sequences show a large CG but not a sprite of the enemy mid-hold
- This is still being worked on and implemented