Aeloraeth: Vixens of the Spire - v0.3.0 Changelog and Future
Change Log (v0.3.0):
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Visual Update: Now the world of Aeloraeth have much needed Terrain, surface textures foliage, etc
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New Save Game mechanic: This new enhancement allows the game to save your progress in much meaningful way, such as:
- Auto save feature.
- Name your play through.
- Start where you quit the game in previous session.
This lays the foundation for the future.
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Game Loops: With the new save game mechanics, now the death game loop is possible, player can interact with checkpoints so after death they will respawn at them.
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Facial Makeup: Now I can change the facial features of models, enabling variations, certain characteristics etc.
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Many Bug fixes:
- Fixed the bad animations at the end of NSFW scenes.
- Fixed enemy spawning bugs.
- Enemy/Vixens Stun stat fixes.
- Many other weird bugs.
Next Release - Pre Alpha 1(v0.4.0):
I will start working on the first pre-alpha 1 release. It’ll show the beginning of the game. Not much in terms of combat and world exploration, but It will focus on the world building and story of the game.
Animation Setback:
While working on player clothes, I somehow broke all the player animations. They're completely messed up now, and I can’t recover them. I was planning to add a defeat animation (where a player loss turns into a femdom scene), but that’s on hold. Now I think I have to use Git for Blender files too. This sucks, and I’m not sure how long it’ll take to redo all those animations.