This is a free tier for people who just want to stay updated on what is happening with the game.
This is a free tier for people who just want to stay updated on what is happening with the game.
You consider yourself a fan of my work and you want to support me in any way you can. This tier allows you to support me and read all messages i post including hidden like sneak peaks or exclusive Patreon renders. As a bonus I will write my personal thanks :)
First 20 people will get full access to my content with no wait involved the moment update is ready regardless if that instant access later will be more expensive.
You are not just a fan but someone who believes truly in what I do. Your support with this tier will give you access to latest update 1 week after it is released.
Substar. That's you. You consider my game good enough so you can support me way beyond normal means. This tier give you instant access to latest update.
You want to go above and beyond to support me. As thanks for this serious commitment on your part you will have access to all latest updates instantly.
As a bonus you can request from me single exclusive render of your dream scene involving my game characters. (only one per member regardless of subscription status)
Hi guys and galls, Perkel here.
Firstly, with Christmas approaching, I extend my warmest wishes to all of you for the very best in your lives, abundance in wealth, love, and health.
When I released the initial version at the start of this year (February - v0.39) i thought that maybe i will get dozens of people who would choose to support me and i hoped that 2025 would be a year in which if things would go well i might get some support and pursue a career in game dev for real. Instead, you guys literally changed the outlook pretty much from the start. I didn't expect so much support so quickly.
So for that, I again thank you guys for showing me that there are people who like what I do. I still feel like I did back in February releasing v0.39, seeing the first people try my game and comment on it.
Due to December being heavy in terms of job (the end of the year in my company is particularly sensitive) and private life (Christmas, etc.), the update target is currently set for the end of the year, but it might slip into the first week of January. I tried to pull it off before Christmas, but I simply don't have enough time to work on my game. This Sunday, is actually the only "free" day I've had in the last two weeks.
v0.71 should come with 3 events and 2 sex scenes which will occur depending on your previous choices, so it will be a normal-sized update. I have finished 1.5 events already but those 2 sex scenes are very important to get right, and I just didn't have enough free time to finish them. That delegation in late November really did a number on my schedule...
First of all, due to your support, I was able to renegotiate my job contract with my boss last week. As some of you know, when my game went into production in 2023, I negotiated with my employer that I would work only half-time, to which my employer agreed on the condition that if there would be an emergency or an unusual amount of work, I would have to show up for work. I renegotiated my contract and switched to proper half-time work, without emergencies anymore, no sudden delegations, no unusual work calls. 2 weeks of work, 2 weeks free in a month. Most of the time I worked like that, which left me around 1 week per update. But as in late November and now December, it could lead to barely a week or even now in December few days free to work on the game.
Turns out that if people support you, it makes it easier to renegotiate job conditions. Who would have thought? With this change, starting from January, updates should be on a more stable cadence. So situations like late November last month shouldn't happen again. More time for me to work on my game, more game for you guys. Win-win.
On the advice of a fellow erotic game developer, I applied for my game to be featured on Oppaiman's website. For those of you who are unfamiliar with Oppaiman, he is a prominent figure in the erotic gaming community who has achieved immense success on Patreon. With thousands of supporters backing him and his studio (which currently consists of 10 team members), Oppaiman has established himself as a powerhouse in the industry. Recognizing the value of supporting fellow developers, the head of Oppaiman's studio created a platform dedicated to promoting various other games like mine.
There was a certain quality bar that my game had to have, and thankfully, the moderators found my game to be okay. From now on, people who use that site will be able to discover my game there.
Not only did they feature my game on their site, but they also gave my game a shoutout on their massive Patreon. This is why suddenly, in the last few days, you guys grew by 1/3, which is crazy. So I want to say welcome to everyone who joined in those few days. I really hope that I will meet your expectations.
Much like I discussed it before, I plan to go full-time as a game developer, and instead of working on my game half of the month, I would love to work full-time on it. With such increased support, I feel very strange because that moment is coming much faster than I expected.
My initial estimation for a full-time transfer was about $1500, but after some further calculations, including health insurance, etc., I need around $1900 to quit my job and move over completely to game development. With your kind support on both Patreon and Subscribestar, I am more than halfway there already!
Overall, I want to thank you again for your support this year. This year was kind of crazy for me, and finally, I released my project for all of you to play. Back in 2012 when I started to design it, at the back of my head, I had this feeling that it might not work out. Yet here I am, and here you are.
So guys and galls ! Happy Christmas ! And happy new year !
#State of v0.67 and general stuff
Hi guys,
Update on v0.67 After my 'tour de graveyard' holiday break, I came home and got sick (just the flu). Today, I finally feel well enough to work on v0.67, so that’s what I am doing. I want to take this opportunity to address some questions that have popped up in private messages and on various forums, which I find worth responding to.
So what will be in v0.67 ? The next update includes two erotic scenes, focusing on swing/NTR. My original plan was to release it on November 12th, but I feel that one week is too close for comfort. Therefore, there might be a few days' delay. However, this largely depends on my work rate until the 12th. If my productivity remains high and nothing unexpected happens in my private life, I might still meet the deadline.
What are the plans after v0.67 ? After v0.67, the next version will be v0.7x, marking the start of a new arc. This will be a major and important arc that leads me to make the first significant split in the game's story, with two paths that are exclusive to each other. However, this presents a problem:
I can either work on both at the same time, which means very slow progress overall, or do them one after the other, which allows for faster progress but means you’ll have to wait at least a month for the other path. If you don't make the right choice in the story, you won't see new content until then. I tend to favor doing one after the other as it will allow for a faster overall pace and it allows me to better focus on that part of story to do better job.
What about the future ? After the v0.7x arc, the two paths will again join for a finale in the v0.8x arc, which will be relatively short (but expansive due to C&C) and then proceed into v0.9x, which will bring various endings. Originally, I planned to complete game development by the summer of 2025, but due to a slight expansion of some scenes and how the creative process works when translating a rough story into its final form, I can already see that v0.7x will take time until at least the end of January, possibly even February. The v0.8x arc should be finished by March, I think. Originally, I planned to finish v0.8x by the end of this year and then leave half a year for endings (my endings are quite comprehensive, involving more than just 2-3 scenes as people usually do). So with those endings, version 1.0 should be out by the fall of 2025.
Some stuff. Originally i planned this game to be 8 hours long max but it kind of grew a bit especially script wise. When endings will start to be made I will also be going over whole game and see where i can trim down some fat as game will easily expand to 10h+ in some endings. It's better to be lean and mean than bloated and sleepy. I will also revisit game start to get it up to snuff with rest of the game as my work improved a lot since i started the project.
That's all from me today. Cheers folks !