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Bemorian Studios profile
Bemorian Studios
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Bemorian Studios
Developing a unique fantasy-medieval RPG with adult themes
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Displaying posts with tag Update.Reset Filter
Bemorian Studios
Public post

First Look: City Builder

Greetings, Dear Supporters
Today’s update is something we’re really excited to share, a first look at the experimental city builder system that will shape your Holding in The World of Bemoria.
The prototype you’ll see in the video at the bottom of the post was built entirely in HTML & JavaScript, and after plenty of testing (and a few late nights), we’re happy to say it’s running just the way we envisioned. Buildings place smoothly, systems respond well, and the whole experience is starting to feel alive. It really feels like you’re managing the foundations of your realm.
It’s still early, but every small detail brings us closer to making your rise as a powerful lord in The World of Bemoria feel real and rewarding. Can’t wait to hear what you all think.

Current Buildings Available:
  1. Church
  2. Markets
  3. Blacksmith
  4. Houses
  5. Stables
  6. Tavern
  7. Bathhouse
  8. Farm
  9. Stonemine
  10. Woodcutter

In time, we plan to expand the system with more buildings, decorative structures, and functional upgrades, allowing each player’s holding to feel truly unique.
We’re also excited to see players share their layouts, compare strategies, and bond over their designs. After all, a realm isn’t just built with stone and wood, it’s built through the hands and stories of those who shape it.
And yes, we haven’t forgotten what kind of game this is. The World of Bemoria will always embrace its adult, mature side, but we also want there to be a real game beneath the lust. Core systems like the city builder make your choices, progress, and relationships actually matter.
You won’t just be fucking your way through the realm (though that is part of the fun), you’ll be building it, shaping it, and leading it.

City Builder Zones:

Currently, the system is limited to three zones within your region: Top, Middle, and Bottom. Each area has its own space and constraints, so where you place buildings affects how your holding develops. It’s still early, but it lays the foundation for more complex layouts, strategic planning, and unique designs as the game grows.

Upper:

Middle:

Lower:
Full Overview:


Well that wraps up this update for the city builder do let us know your thoughts!
We’ve also been sharing more previews and character introductions in our Discord, so if you’re not already in there, join us to catch all the latest updates, voice files, and character previews.

Discord Link:
https://discord.gg/tdxKddzGvB


Video Preview: https://youtu.be/lwJE33SdZXw
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