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Azienda profile
Azienda
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Azienda
NTR Visual Novels and Illustrations
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First access to the new build 8 days before the Game Access tier.

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First access to the new build 8 days before the Game Access tier.

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• Everything included in the Exclusive Peek tier

• We want to emphasize this tier is just for people with more disposable income who like what we do and want to support us even more

• Help fund goals like improved animations, additional translations and other new features!

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Welcome

  • Access to monthly updates to our NTR/Corruption games!
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Azienda
Thank you for your support!
Be sure to check out our site to download the latest update: AziendaGames.com
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Azienda
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Thank you for your support!
Be sure to check out our site to download the latest update: AziendaGames.com
🖤
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Falling Undercover: Nox Syndicate - [Episode 08] Animation Preview 💜

Hey all of you beautiful NTR fans and people who accidentally stumbled on this page by mistake 😌
A short and sweet post today to keep you updated on our progress… And also share this animated preview of what’s coming up in Episode 08:
Hope that’s enough to satisfy you for now, because unfortunately that’s all we can share. We need to keep some secrets for the release, after all 😌
  •  Writing: 85%
  •  CGs: 6/6
  •  Animations: 7/8
  •  Additional Art: 2/4
  •  Coding: 80%
  •  Music and SFX: 60%
  •  Proofreading: 0%
  •  QA Testing: 0%

In terms of progress, things are going well. As you can see, we are heading into the endgame of development. Still a bit of scripting and animating, as well as a lot of proofreading/QA to do, but we’ve been working at a good pace since the holidays, so we are happy with how things are coming and hope you enjoy the final result 🙏
That’s it for now, you will definitely hear from us before the end of the month. Until then, take care and please stay safe out there,
Azienda
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Falling Undercover: Nox Syndicate - [Episode 08] Status Update

HAPPY NEW YEAR EVERYONE!!! 🥳
We hope you all had a fun, safe start to 2026! ☺️
Things are back in full swing at the Azienda offices (our respective bedrooms/living rooms) and we are hard at work on Episode 08. Here is an update on our progress: 
  • Writing: 70%
  • CGs: 5/6
  • Animations: 5/8
  • Additional Art: 2/3
  • Coding: 70%
  • Music and SFX: 50%
  • Proofreading: 0%
  • QA Testing: 0%

As we mentioned last time, we are currently planning to include eight animations into the episode, one of which is going to be particularly complex, so while things are progressing nicely, we still have a fair amount of work to do.

On that note, we want to follow up on our recent posts about the schedule. After taking some more time to reflect, and with your feedback in mind, our priority going forward is to make the episode exactly how we want it, without sacrificing the quality or quantity of the content involved, which means we will no longer be following the old schedule. That being said, we feel confident in saying Episode 08 is still planned for a January release.
We will keep you appraised as things continue to develop. Who knows… Maybe we’ll even have an art preview to accompany the next post!
And by that, we mean that we will 😌
Until then, take care! 💜
Azienda


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Azienda
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Happy Holidays from Azienda!🎄

Hey everyone! 💜
We are back with another Christmas themed illustration of Luna. This one is a bit hotter than the last one though (literally🔥🥵). We sketched two versions of this image with nearly identical poses and originally planned to finish just one, but we liked both enough to complete them 😌
We also want to thank you for the extremely supportive feedback on our last post, both here and on Discord. It truly meant a lot to us and gave us a big motivation boost. Our biggest takeaways were staying focused on quality, working at a sustainable pace, and keeping communication clear so you have a good sense of how things are progressing. We certainly understand that desire, so we will continue doing exactly that!
That’s it for now, please try to relax and have a happy holiday season. We promise to take a couple of days off as well 🙏
Until next time,
Azienda
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Falling Undercover: Nox Syndicate - [Episode 08] Status Update

Hello everyone! 😌
Hope you are having a great December, and those of you that celebrate are easing into the holiday season! We’re back again today with a progress update for all of you:
  • Writing: 40% 
  • CGs: 3/6
  • Animations: 3/8  
  • Additional Art: 1/3 
  • Coding: 40% 
  • Music and SFX: 30% 
  • Proofreading: 0% 
  • QA Testing: 0%

So, as you can see, we have a pretty full update planned, including the formal introduction of a new major character, complete with a new sprite. Since she's going to have more impact on the story than other newer characters, she’ll have a wider selection of expressions, and we need to structure the file to make future additions easier. 
That being said, there is something important we want to address today. 
Earlier this year, we realized that releasing an update every 30 days was simply not realistic for a project like FUNS. Because of that, we communicated an updated estimate of roughly 35 to 40 days per release, with the intention of keeping everyone informed and warning you in advance if we expected to go beyond that window. 
What ended up happening, however, is that during the development of the last episode, the 40-day estimate started to feel like a hard deadline, both for the community and for us internally. This created a kind of pressure that has not been great for the project. We have found ourselves asking questions like whether a CG should be animated or kept as a still, or whether certain ideas should be cut entirely, not because they were bad, but simply to avoid extending development time too much. 
In order to stay within the estimated 40-day window, we ended up working nonstop during the final two weeks. That approach not only took a toll on us, but also resulted in an update that required a follow-up fix to version 0.7.1. Furthermore, during that time, some members of our team received constant messages asking for the update as we got closer to release, so much so that it started impeding work. 
Overall, we feel that working under constant pressure is not good for the game, and it is also not good for us. We want to be able to deliver the best NTR VN we can, ideally without feeling constrained by deadlines that push us to rush or compromise on quality or quantity, however we also don’t want to go too far in the other direction where the time between episodes extends too much. 
As always, we would really appreciate hearing your thoughts on this, and thank you for your continued support and understanding. 
Until next time, please take care, 
Azienda
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Azienda
Public post

FUNS - [Episode 07] - Now Available for the ($5) Game Access Tier - [Episode 08] Status Update & New Luna Holidays Illustration 🎄

Hello to all you beautiful NTR Enjoyers out there!
Luna has arrived to sweeten the upcoming holidays! Hope you enjoy her festive... decorations 😌 
In other joyful news, we're back today with our customary but exciting Game Access Release + First Progress Update post! 
So, to get that first bit out of the way… Here ya go, Game Access Patrons:
Enjoy it with our compliments! Thank you for once again choosing to support us 😌
Now, here’s the part that everyone can get excited about… The progress update:
  • Writing: 15%
  • CGs: 1/5
  • Animations: 0/?
  • Additional Art: 1/?
  • Coding: 15%
  • Music and SFX: 15%
  • Proofreading: 0%
  • QA Testing: 0%

We’ll start off by repeating what we said upon the release of Episode 07, which is that (if everything goes according to plan) Episode 08 will not be as long as 07. That doesn’t mean it will have less spicy scenes or sexy animations though. We still plan to deliver that along with a substantial progression of the plot, so do not worry. It will just be a bit less longwinded about it. More sexy per word, if you like to think about it that way 😌

Wish you all blessed and hot holidays, till we check in again with another progress update!
Take care! 💜
Azienda
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