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artbycaor profile
artbycaor
18+
artbycaor
Hello there, artbycaor here! Hobby artist turned accidental game developer. I draw things, I write unhinged characters, and apparently now I also make 3D games — solo.No team, no budget, just spite and a drawing tablet. Let's see how this goes.
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Subscription Tiers

$5
USD monthly
Awakened

Welcome!

This tier is for supporters who want to follow Ash's development closely and want their support to mean something to the work.

What you get:

  • The current public build of Ash, delivered to your Patreon library

  • Access to every previous public build of Ash through the Patreon archive

  • Public builds release roughly two weeks after Tier 1, so your support gets you the work meaningfully earlier than the open audience.

Thank you for being here. Every supporter at this tier directly funds the time I get to spend writing, modeling, and animating Ash.

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$12
USD monthly
Initiated

You're part of the group now.

This tier opens the door to the community side of development — the Discord lounge alongside everything Awakened patrons get.

Everything in Awakened, plus:

  • "Initiated" role in the Discord — patron-only Lounge access, distinct member color

  • Early versions of animations / pinups or anything of the likes to be released.

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$25
USD monthly
Hearthkeeper

I cannot express enough my thanks for supporting me and this project.

This is the tier for supporters who want the work in their hands first and who want to be recognized in the project itself.

Everything in Initiated, plus:

  • "Hearthkeeper" role in the Discord — distinct color, separate display in the member list

  • Access to Hearthkeeper-only channels in the Patron Lounge — a smaller chat space and a Hearthkeeper voice room

  • Builds delivered to you two weeks before any other tier, and roughly four weeks before public release

  • Your name in the in-game credits

Your name stays in credits for any build released while you were a Hearthkeeper.

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Features

  • Get the latest updates on the development of "Ash" (tentative name)
  • Get up to date with my latest animations
Displaying posts with tag Roadmap.Reset Filter
artbycaor
Public post

ASH — Roadmap Update (Pre-Alpha / Build 0.0.1)

Hey everyone — First of all, this will be a public post.
Here's where things stand and what I'm actively building (or more like what things are missing for now) toward for the next milestone for the game! Felt like this was needed to tell everyone how the progress is going, and what to hope for the first build.
ART:
  • Ash Chibi model: Exploration Version + Casual Version
  • Ash's stylized-proportion model (used for VN portraits and CGs)
  • Hub world: "boxed" pass and "cleared" pass for select rooms
  •  Basic UI art: main menu + core in-game screens
SYSTEMS:
  • Bag system: track materials you're currently holding vs. what's still needed to unlock upgrades
  • Gifting system
  • "Unique" items tied to story progression
  • A few smaller supporting systems around the above
DESIGN:
  • Redesigning the Supermarket field run: moving away from a straight corridor into an actual space you navigate — layout, routing, sightlines — which also brings some new art needs with it
    • Lets be honest, that will take a lot more time to design properly, but its still going to happen.
POLISH
  • Main menu presentation: staging some lore-related stuff for here

This is a solo project, so progress is steady rather than fast — but every one of these pieces is currently active work, not just a wishlist. I'll keep you posted as each lands.
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