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Adikt profile
Adikt
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Adikt
I'm a solo indie adult game developer. My current game is about player running a pawn shop in a world where player is the only male exists.
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My full thank you from my heart, this will help to get more time to work on the project. Right now, I can't offer anything else at this point.

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Adikt

v0. 1. 1

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Adikt

v0. 1. 0 update is here

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Adikt

v0. 1. 0 is coming

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Adikt
Public post
This is a bugfix update, no new content added.
Hello everyone, thanks for all the feedback I get. This patch address issues found from the previous version.
Here's the changelog:
  • Add tutorial that's shown once at the start of the game (can be seen again in setting menu)
  • Add exit game button, and social media buttons in setting menu
  • Fix Pawloo custom name not updated after prologue
  • Fix wrong scene naming on customers
  • Fix expired discord link
  • Add compability script for device that doesn't support vulkan
  • Optimize texture loading to reduce vram usage (attempt to support low vram device)
  • Reduce assets resolution (it was wayyy too high) to reduce game size and vram usage
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Adikt
Public post
v0.0.14

Hello, dropping the new update on the game. after some consideration, I choose the design choice where there's not much customer variant, but I'll try to create depth on the customer system. So for a start, in this update I made each of them to have their own scene in shop (discount or extra price). also, I will create unique dialogue script for each of them to give them different personality.

changelog:
- Add 4 new customer and their unique scenes (no dialogue script, still working on that), total 7 scenes.
- Disabled 4 of 10 old customer . All old customer will be disabled in future, after I made their replacement. There is 4 new customer + 6 old customer as of this update.
- Add customer scene system.
- Add new transition and sfx for scene.
- Add a little breathing animation to dialogue sprites and customer sprites.
- Restructure cassia dialogue at after shop.
- Add small scene variant for cassia after shop.
- Add naked sprite variant for cassia.
- Clean some unused assets to reduce game size

You can get the for free from itch.io
https://adikt2.itch.io/pawn-pleasure/devlog/772027/v0014
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Adikt
Public post
Hello everyone, here's my first post for my game "Pawn Pleasure". I've been working on this game for about 2.5 months. It's a lewd game where you are running a pawn shop in a world where no man lives(somehow). 
Here's what's in the game so far:
  • Base gameplay loop at the pawn shop (Base haggling and inventory)
  • Basic player stats.
  • Prologue story, scene and text based scene at the shop(for now)
  • Character sprite with expressions at the dialogue. At the shop gameplay still using static sprite but with multiple outfit available. All assets are created by AI (planning to replace this with commissioned art in future).

And for the planned feature:
  • More Pawn Shop Management (✨basic version done✨)
  • Scene System 
  • Staff System (Spicy Staff) 
  • Explore town after shop
  • Auction
  • Garage Sale

The latest version made is v0.0.7 which I'll attach at this post.
Changelog:
  • Integrate customer appearance to the shop dialogue
  • Add dialogue and scene variation to customer dialogue that refer their appearance
  • Add customer outfit, new customer will made with multiple outfit which will be picked randomly when they are generated. Current customer outfit also already integrated to dialogue but there's no dialogue that using this yet.
  • Add 5 new customer with 59 variant in total.
  • Bugfix: customer scene dialogue variation playing at the same time

Next Week Development List:
  • More customer variant
  • More dialogue integration with customer appearance and outfit
  • Customer outfit blacklist system to prevent them from showing in shop
  • All customer outfit preview in customer detail panel
  • Event System in shop (If I still got the time lol)

Thank you for checking this post.
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