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As promised, we're trying to keep the game updated publicly more often since the last update, and here comes the first update for the 0.3 version.
This update focuses on lots of various aspects of the game, but mostly on the Reward System and important bug fixes.
Changelog:
[SYSTEM] Result Screen updated to V2
[SYSTEM] Reward System has been revamped
[ITEM] Added a new item which can help you multiply a stage's rewards
[SYSTEM] Now you'll be rewarded Adventurer Experience from the Stages / Dungeons / Bosses too
[SYSTEM] Now you can choose your normal stage rewards or take a multiplier instead
[SYSTEM] Removed Reward Reroll functionality
[FIX] Set the player's Lewd Level to default at the start of the session
[FIX] Moved the survey later so the player gets to experience Strategic Expeditions
[MISC] Added notification for when Strategic Expeditions become available for the first time
[MISC] Changed the theme for several buttons to be more visible
[FIX] The Expedition Trait of the partners will no longer be previewed in the Expedition Starting Screen if the partner does not have required level yet
[FIX] Some Favors were not properly reset when an Expedition ended
[FIX] Bug where Expedition was lost instantly the first time player accessed it
[FIX] Certain Constructions were not properly reset when Expedition ended
[FIX] Sometimes the partners were not getting removed when Expedition ended
[FIX] Tweaked the Sin of each partner to reflect with their lore
[FIX] Bug where player receives sometimes an "Expedition Ended" notification
[FIX] Bug where player's States were not properly processed while sleeping
[MISC] Changed the effect for "Glimpse of Magic" debug. Now it will set 30 Attraction for partners with under 30 Attraction
[MISC] Sped up the Battle Start sequence for all stages
[MISC] Sped up multiple elements from Partner Screen (and removed the flicker-like animation)
[FIX] Bug where the Expedition Shop was not properly persistent
[FIX] Bug where the Area Treasure was reset even if the player didn't claim it
[FIX] Bug where the game would give a critical error when getting a rare reward from the Area Treasure
[FIX] Bug where critical error would occur on certain scenes
[FIX] Bug where player couldn't play all partner's conversations
[FIX] Bug where player became stuck in Expeditions if they upgraded more than 3 cards
[FIX] Bug where the game would run unnaturally when using a monitor with over 60hz
You can download the game from the following links:
Thank you again for supporting Erosion project, as without your support these changes and the progress of the development would not be possible! Thank you a lot!
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I think you've seen we can get creative sometimes regarding our game systems, with this amount of support we can start getting even more creative with more the interactivity and FUN.
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