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Cheedle
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Cheedle
Bwoah.
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16 assinantes SubscribeStar $0.00 tier
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Apprentice

• "Apprentice" role on discord

• My thanks for supporting development!

0 assinantes Apprentice
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Adventurer

♥ Access to new versions of the game 1 week in advance

♥ Occasional patreon only previews on Discord

• "Adventurer" role on discord

• My thanks for supporting development!

0 assinantes Adventurer
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Hero

♥ Access to new versions of the game 2 weeks in advance

♥ Ability to vote in occasional polls

♥ Occasional patreon only previews on Discord

• "Hero" role on discord

• And my thanks for supporting my work!

1 assinante Hero
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A subscrição dá-lhe:
  • Acesso ao conteúdo do perfil da Creator.
  • Capacidade de apoiar sua Estrela contribuindo - uma vez ou de forma recorrente.
  • Significa entrar em contato com a Estrela diretamente por meio do Instant Messenger.
Cheedle
Publicação pública

0.3 release + browser version

It's out and available to everyone on itch.
(The game now has a browser version that should work. Maybe not as well as the PC version though.)
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Cheedle
Publicação pública

0.3 release for "adventurer" tier

0.3 is out for all "adventurer" tier members. As usual, the link is in the appropriate channel in the Discord.
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Cheedle
Publicação pública

0.3 release for "hero" tier

Hello, this is a post to announce that version 0.3 is available for "Hero" tier members. And you can find the download link on the Discord as usual.
Changelog:
  • OLD SAVES SHOULD WORK, BUT I ADVISE TO START A NEW ONE. (you can try, but I can't guarantee stuff won't break. This is the last time this problem should happen)
  • Added a new girl: Lin
  • Added 3 different scenes for Lin
  • Added both Tory and Lin as recruitable companions (just defeat them 3 times)
  • Added extra accessibility options:
    • Autosave (saves the game once a minute)
    • Auto-fire for the Evil Eyes (if you turn it on they'll shoot about 2 times a second)
    • Screen shake toggle (Removes the screen shaking effect from the game)
  • Completely revamped the game's UI
  • Added a gallery button to the main menu
  • Changed the way the game is now compiled (it should run faster now)
  • Added a message on the game screen when you reach the end of the currently available content
  • Fixed bug where saving as you died caused a crash
  • Fixed a bug where spamming the "load" button in the menu caused your companions to duplicate
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Cheedle
Publicação pública

Early free 0.2 release

I was supposed to release it on Sunday, but since I'm gonna be busy until Monday I've decided to anticipate it by a couple of days. You can find the download link on itch.
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Cheedle
Publicação pública

0.2 available for "Adventurer" tier supporters

You can find the link in the appropriate channel on discord.
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Cheedle
Publicação pública

0.2 update for "Hero" tier supporters

Hello, it's been a while. I forgot to make a post when I released it on Itch.io (btw you can download the latest free version, 0.1, there).
Anyway, this is just an announcement to say that 0.2 has been released for all of the "Hero" tier patrons and you can find the download on the discord. And for those that have played the previous version here's the changelog:
  • OLD SAVES SHOULD NOT WORK ON THIS VERSION (You can try, but it'll probably crash)
  • Added a new girl, Tory.
  • Added 3 different scenes for Tory.
  • Reworked the game's systems so that enemies no longer scale in strength on their own
  • Reworked the "Full Employee Benefits" skill to allow the player to increase the strength of enemies (stronger enemies give more experience)
  • Bosses (the girls) now no longer spawn on their own. Press the "Spawn Boss" Button to summon them.
  • Bosses (the girls) will join and fight on your side after you defeat them 3 times
  • Reworked the "Speedrunner" skill. Now, instead of halving the amount of enemies required, it halves the bosses' stats.
  • Added Post-Processing to make the game look better (this time it should have next to no performance impact)
  • Improved the way the game handles textures and reduced RAM consumption (it wasn't really a problem before, but improvements are nice)
  • Made the main menu look nicer
  • Fixed bug where reducing too much the spawn timer of enemies made them not spawn at all
  • Fixed other bugs that I don't remember
  • Added a "Coming Soon" banner for the game's Steam page
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