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Abelius profile
Abelius
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Abelius
We're creating Pizza Hot!, a 2D adult video game.
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Abelius

Public version v0.11

Supporter version v0.12

Discord server


The Story

Jenny, a 18-year-old girl goes to the big city to study acting at a prestigious university. She's beautiful and charming, but also inexperienced and innocent.

In this game, you take control of her life and decide what she'll become.

Will she fulfill her dream of being a famous actress? Or will she fail and become something less glamorous?

Who will you meet along the way? With whom will she relate more? The people treating her nice, or the numerous pervs just wanting a piece of her?

Life isn't easy or cheap in Angel Bay, and she will need to keep a balance between studying and working to pay for her expenses.

Will she focus on studying and working her ass off to make ends meet? Or will she succumb to the temptation, and become a sugar baby for mature men in exchange for goodies?

Or will she do it just for the newly discovered world of pleasure she never experienced in her sheltered life?

The Game

Pizza Hot! is a unique mix of genres. The first impression is of a side-scroller, but it has elements from graphical adventures, visual novels, sandboxes, and RPGs.

The ultimate goal is to give you freedom in pursuing the path you want Jenny to take. This is NOT a kinetic visual novel with just some choices to make.

You'll be free to go to several places on the map at different times of the day. You can wear diverse clothes that will influence how people treat you. You can focus on various NPCs' routes and ignore others, etc.

In other words, I want you to feel immersed in the game world and relate to Jenny in her daily life, not just go through a sex event slideshow.

I want you to tell me this game has a 'soul'.

The Team

I'm Abelius. I've been an IT techie for most of my life until I decided to become a self-taught adult game developer.

I code, animate, write, and design, among other roles you'd find in a developer studio. All that in my one-man-army persona. I'm crazy, yes.

Then you have Naikal, a good friend who draws the graphics with his unique style. He does his own thing in addition to drawing for Pizza Hot!

Why subscribe?

We're just two guys doing something very difficult and time-consuming, without any investors backing us for the years of development any game needs.

Most of you are used to paying a given amount for a finished game, playing it, and forgetting about it until maybe a DLC is launched and you regain some interest. I get it. That's the normal way of how the game industry works.

Well... we're not in the game industry. We have no budget and no savings, and we're making an adult game, which is more difficult to publicize properly or cheaply.

Also, Pizza Hot! is going to be BIG, not just a small casual game with a very limited scope. We'll be busy for many years with this project, and that makes it even less feasible to wait until it's finished to "sell" it, even if Steam greenlights it, which is not 100% guaranteed.

For all these reasons, the only viable way of financing this endeavor is a monthly crowdfunding campaign, so we have the necessary peace of mind to focus on development for the years to come.

The Plan

The game engine is mature enough so I can do regular updates. Monthly, at present time, as I've decided to focus on content for a good while. Maybe bi-monthly in times when I need to add a complex game mechanic, or an entirely new location.

My mid-term plan is to continue fleshing out the game world with new events and things for Jenny to do in her daily life. All the while she slowly gets more open about sex.

And my long-term plan is to keep creating content for the game until you, the fans, tell me to stop and embark on another project.

This, for some people, may sound like a scheme to keep the money flowing, but... don't you hate when a game you love ends? It's a legitimate question because I'm also a player and I've felt kind of bad when I finished a game the author didn't have any intention to expand, even though the fans cried out for more.

And think about it: this is a sandbox game, located in a big city, with solid dialogues and a story that could encompass at least four years of Jenny's life...

If this isn't a game open for endless expansion, I don't know what it is.

So... it's going to be a long and interesting journey, my friends.

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Welcome


Abelius
Public post

v0.13 progress update

v0.13 has two different goals. One is to progress your relationship with Kayla, and the other is to change how you navigate home and expand it a bit.

Indeed, the apartment is getting two new locations: a hallway and the living room, the former serving as a hub of sorts.

So, no more teleports to move around the place. This should make it a bit more realistic, and add another quite versatile location (the living room) for events.

However, this change makes necessary some technical adaptations and testing. Nothing major but still some time to spend.

Oh, and the TV in the living room also got some attention, because I wanted to make it functional, similar to Kayla's computer. You'll see.

Regarding the content proper, I'm focusing on Kayla exclusively. You will see some progression events of her. I don't know how many because I want to focus on more frequent smaller updates, but she will get her chance to get out of the friend zone in v0.13.

Thank you!

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Abelius
Public post

Pizza Hot! v0.12 is open for Nice Tippers

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Abelius
Public post

Pizza Hot! v0.12 is open for Big Tippers

Have fun!

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Abelius
Public post

A word about "piracy"

Soooo...

I admit these days I’ve been thinking hard and long about the leak.

I wasn’t so mad as on previous occasions, even though they didn’t leak it during the beta stage. No, I was more surprised that this individual hates me so much that he is willing to spend $35 just to spite me.

I don’t know what I did to him, but knowing thousands play my game I guess it’s only normal the occasional crazy is going to stalk me, no matter what I do, don’t do, or what my intentions are.

And, after the initial shock, I’ve looked into ways for this episode not to repeat. And trust me there are many and more than enough to make the easy scraping a lot more difficult. Hard enough so he would need to avail of the services of someone who actually knows what is doing.

I evaluated things like a licensing server, subscriber authorization, mandatory connection, etc. None of them are infallible to a competent individual, but yeah... we aren’t dealing with someone of that level here.

But then I thought about you guys...

“Do I want to impose those requirements on the hundreds of people who are helping me every month...?”

No, not really.

”Do I want to add yet another ongoing task to my workload...?”

Also no.

So, I’ve decided to go with the flow and ignore the hate from that tiny minority for whom the work I do will never be enough.

If they want to spend more money to leak the game to a site where only 2% of people end up supporting my work, so be it. They have my pity, I have their money.

But that’s just one thing remaining that I cannot let pass: flawed betas being distributed.

Yeah, veteran players should understand a beta is going to be loaded with bugs. Even releases aren’t bug-free. However, I still don’t want them being played by the masses as if that is what I have to offer.

That’s the real damage this guy has done. It’s not about the money lost from people not needing to “buy” access to the game. It’s about the reputation of my work.

Therefore, the only change I will implement from v0.13 onward will be that I’ll directly send the beta link ONLY to white-listed Edward Lewis supporters.

What gets you “white-listed”? Well, for example, not signing up to Patreon/SS, and the next freaking minute cancel your subscription. That mainly. So, people who have been around for a while, even if they aren’t active supporters for months, won’t have any problems accessing the beta.

For the rest of you (release tier users) I won’t implement any restriction whatsoever. When it is your time, you’ll see a post on Patreon/SS with the link.

And, to be honest, if support greatly improves in the future, I may very well decide to remove delays for all release tiers, and depend on you guys tipping me in proportion to the value you feel you’ve received from my work.

Alas, sadly I can’t afford that for now, because a big chunk of my income depends on one-off “purchases”, not sustained subscriptions.

Anyway, this is what I have to say. Guys... I just want to focus on my project, grow this game to my vision, and that many, many people around the World enjoy the fruits of the work I decided years ago would be my livelihood.

Thanks for tagging along.

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Abelius
Public post

Pizza Hot! v0.12 release

Mr. Humper is taking his turn in this update with 12 progression events.

This took me more than I thought, as even more engine modifications were needed, which meant extensive testing.

I'm pretty satisfied with the results, though, and I hope you enjoy them.

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Abelius

Pizza Hot! v0. 12 download

This post also includes Mega.NZ content links
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