Frequently asked questions:
Q. Is your game a remake of "Teacher pets"?
A. No, my game is not a remake, prequel, or sequel of "Teacher pets" it is a spin-off set in the same location.
Q. Is your game going to have the same characters from the "Teacher pets" game?
A. No, all my characters are original; I made them myself.
Q. Your game is a spin-off of the game "Teacher pets", is your game following a secondary character's story?
A. No, the spin-off subject is the junior college, the city, the environment, and the settings.
Q. What about the lewd content, is your game going to have the same kinds of kinks?
A. No, it will not have the same kinks; I will not include drugs, blackmail, or any other form of non-consensual sex.
Q. Some people get angry when they don't find specif kinks in your game, what do you have to say about that?
A. Read the game tags and description; if you don't see an specific kink listed then chances are you are not going to find it in the game... don't you think?
Q. Is your game a harem? Can you follow multiple routes at a time?
A. No, my game is not a harem; you can only follow one romance route at a time.
Q. Is your game focused on lewd scenes? Many people expect to see tons of pornographic content.
A. No, my game is very story-centric; there will be lewd content, but that is not my game's focus. I'm not developing a Nukige. If some people only care about seeing pornographic material, they should just go watch porn.
Q. How much lewd content are you going to be adding in each new episode?
A. Almost all the dream scenes will have lewd content; not plain porn, but lewd content with a story. Story progress is also going to contain some of it.
Q. Your game has a curious character called "Self." who or what is Self?
A. Self represents what many people call an inner-voice; is that voice that we hear when we ponder. That voice in our mind when we think really hard about something, Self represents deep-thinking, a conversation with ourselves. In my game, Self represents a collection of inner-voices, the inner-voices of my game's characters. Self also represents an outside viewer when it is in narrator mode.
Q. You are releasing new episodes every month; how big are the latest episodes?
A. New episodes will range from 70 to 150 new renders, based on scene complexity. The dialogs will be hundreds of lines long. New episodes can range from 60 to 200 MB.
Q. What do you think about all the cancel culture people attacking your game on pirate sites?
A. I can't care less; I don't follow the herd mentality, and I will not conform or bend to the mob. Beside the fact that pirate sites are for bums, thieves, and parasites; 99% of those people never support creators but somehow they think that they have a say about stolen games that they got for free.
Q. Some people have problems with the relationships portrayed in your game; some have complained about a teacher dating students. What do you have to say about that?
A. All the romance options in my game are consenting adults; they have all the rights to date any consenting adult they want. It sounds more like some people are stuck with high school ideas and policies.
Q. Is your game officially copyrighted?
A. Yes, I registered my game with the United States Copyright Office, I have a certificate of registration and all that fancy stuff.
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