Proof of Life - Jan 6th *!!2025!!*
Surprise, I'm alive!
Sorry for going dark there for a while. I was really hoping to finish the update before the Holidays because I knew I wouldn't get much done until they were over, and unfortunately I was right about that. The last of our family visitors finally left us on Saturday, so today I'm back in the saddle.
There's been some words said, and justifiably so, about the length of time it's taken to get this update out and I just want to say a few words myself about all that. I've given plenty of explanations to try and justify the wait on this update, things like the increase in our animation quality, the ever increasing complexity of our code, full time job, family and personal life issues, etc... The other reason I don't take enough responsibility for is that sometimes I just kind of suck. Meaning there are times when I know I should be working on AFV and I'm not, and I'm not talking about the time I spend with my family, but more like time spent playing a porn game myself, or wasting time playing with my 3d printer, or just lounging around doing nothing because I'm tired and don't have the emotional energy to be doing what I know I should be doing. I know I always say "we're trying our hardest and giving this all of our extra free time" and most of the time that's true, but sometimes it's not. Sometimes I'm alone in my office at night wasting hours clicking past page after page on pornhub looking for the perfect video to rub one out to. This is something I feel guilty about, and something I'm trying to improve upon.
I know there's a perception that game devs want to string along their supporters and try to milk them for everything they can while giving them the smallest amount of content possible, but I just want to reiterate that there's no kind of scheme like that going on with me. If this were only about money, the best possible business model for me would be to put out reliable content as quickly as I could. That would bring in far more money than I'm making now. And it's not like I only have a few ideas left with AFV, we've got enough ideas that could keep this game going for decades even if we did a sizable monthly update, and I'm excited as hell to finish my first version of the new game I've been working on behind the scenes. I just want you all to understand that long time periods between updates don't benefit me at all.
I promise you that if we ever reach the point where I can do this full time, our relationship will completely change. You will all go from being patrons of my hobby to being my full-time employers. You will be able to hold me to account for my hours worked each week, and I'll set and keep game release deadlines but until we reach that point, Strenif and I are making plans to make smaller more manageable updates that will come out more frequently. Hopefully this will be helpful to bring more players to support the game and get us closer to full time game developing.
The update is really close. I'm deep in coding work, trying to make all the new storylines play well together and play well with past content. trying to work out conflicts in the code and identify conflicts in the story. It won't be long until it's all put together and into your hands.
I apologize for sucking sometimes, and I'll keep trying to be better at managing my time and getting out new content as quickly as I can.
I really appreciate everyone who supports AFV, and anybody's who's supported us in the past. I realize supporting us is putting trust in us and I re-commit to try my best to be worthy of that trust. Thank you all and I hope you have a great week!