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The Company profile
The Company
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The Company
The Company is an open-ended erotic text-heavy adventure game. Enjoy an overarching story spanning multiple chapters, while deciding if, when and how you'll interact with various characters to help shape your own story! How will you choose to experience this tale of corporate espionage, manipulation, and transformation?
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The Company
About The Company
The Company is an open-ended erotic text-heavy adventure game. Enjoy an overarching story spanning multiple chapters, while deciding if, when and how you'll interact with various characters to help shape your own story! How will you choose to experience this tale of corporate espionage, manipulation, and transformation?
None of this would be possible without the support and feedback of my patrons, and I can't possibly thank you all enough. Seriously. Thank you all.  The Company will always be a free game, with the latest public version available both here and at my IGDB entry at TFGameSite. Patrons will receive early access to releases, as well as regular development blogs at least once a week.  Thank you all for your interest and support! 
Play Online
You can play the latest public release of The Company straight from your browser by clicking the link below. No download or login necessary, and the game will work in any major browser both on desktop or mobile. 
(Alternate Link)
Latest Releases
  • Coming Soon
The Company Roadmap
  • April 2024 - Penny Serum Completion
  • June 2024 - John Serum Content and Epilogues
  • August 2024 - Systems Review / Julia Update
  • October 2024 - Store Clerks Update
  • December 2024 - Season 5 Kickoff
  • H1 2025 - Chapter 5 Story Completion
  • H2 2025 - Epilogue Completion / The Company 2
Questions & Answers
Q: What kind of content is in The Company?
A: The Company primary focuses on gender transformation, mind control, and corruption. A detailed content advisory can be found at The Company's  IGDB entry at TFGameSite.

Q: How long is this game? How much content is there? 
A: The Company is currently expected to run a total of 5 chapters to reach the conclusion of its main storyline. Once you reach the end, you'll receive an ending based on the various choices you've made and the current state of the game. Since you won't be able to do everything there is to do in a single playthrough, multiple playthroughs are encouraged! 

Q: I don't like X content, is it avoidable? 
A: While certain elements of the game are central to the story, mind control and corruption, in particular, the majority of content is indeed avoidable. 

Q: Does that include the gender transformation content? 
A: Yes. 

Q: Is any content gender-locked? 
A: Nope! All scenes in the game will adjust to your gender, and you won't miss out on any of them regardless of what gender you choose to play as. 

Q: Can the MCS-X serums be reversed? I didn't think X would happen! 
A: The MCS-X serums are designed to trigger life-changing effects for the characters you give them to, effectively acting as "Bad Ends" for those characters. You were given plenty of warning and you should have known your actions would have consequences. You monster. 

Q: What are the impacts pregnancy will have on the game? 
A: Characters can get pregnant in the game, as can the player! Due to the short length of the main story (Approximately 4-5 months of ingame time) there is no kind of birthing content. Instead, pregnancy will factor into the ending you receive, which will take the form of an epilogue some months after the conclusion. 

Q: I like the media you chose for the game, but it looks like you're replacing it with 2D artwork? 
A: I am commissioning artwork in parallel with the game's development with the intention of eventually making it the "official" media choice for the game. The current media style isn't going anywhere and will continue to receive priority development until the game's completion. This is being done to give me more complete ownership of the game in terms of marketability, creativity, and continuity. The current media offerings will always be an option.

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Intern

Help support continued development of our current project. Pledging will get you access to regular development posts and early access to feature releases, and earn you our undying love for helping support us!

  • Early access to feature patches, in between major chapter releases
  • Early access to completed artwork previews
  • Exclusive access to "spicier" completed artwork preview
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Administrative Assistant

This tier is simply for us to show our appreciation to people who want to pledge more than the base amount to our project. You'll gain access to frequent pre-alpha builds of the game, as well as more sway in development polls.

  • Early access to feature patches, in between major chapter releases
  • Early access to completed artwork previews
  • Exclusive access to "spicier" completed artwork preview
  • Access to frequent, often horribly broken, alpha builds of our current project. These are super early, super buggy dev builds and aren't meant for public release, but if you're into that sort of thing then this is for you!
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Marketing Associate

Want to see artwork for The Company before anyone else? This might be the tier for you! As a Marketing Associate, you'll get to see sketches, concept art and completed art for The Company as it's ready*

  • Early access to feature patches, in between major chapter releases
  • Early access to completed artwork previews Exclusive access to "spicier" completed artwork preview
  • Access to frequent, often horribly broken, alpha builds of our current project
  • Get an early look at in-progress artwork, character designs, and concept art

(*) Remember, artwork released to this tier is incomplete, and not an accurate representation of how it will appear in the final game!

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Lab Technician

For $20 a month, you'll gain access to all above features, further increased poll weight, as well as your name (or the name of your choice) added to the game's credits!*

(*) Please contact me via direct message after your first $20 pledge has processed with the name you would like to have added to the game's credits.

  • Early access to feature patches, in between major chapter releases
  • Early access to completed artwork previews
  • Exclusive access to "spicier" completed artwork preview
  • Access to frequent, often horribly broken, alpha builds of our current project
  • Get an early look at in-progress artwork, character designs, and concept art
  • Recognition within the contributors page in the game*
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Welcome

  • None of this would be possible without the support and feedback of my supporters, and I can't possibly thank you all enough. Seriously. Thank you all. The Company will always be a free game, with the latest public version available both here and at my IGDB entry at TFGameSite. Backers will receive early access to releases, as well as regular development blogs. Thank you all for your interest and support!

The Company
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Public Releases

Current Version: 5.8
Play Online: Primary Server / Alternative Server
Local Version: Download Here
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The Company

Backer Releases

This post also includes Mega.NZ content links
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The Company
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Dev Digest #41 - Have You Seen My Acorn?

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The Company

Dev Build - 5. 9. 0. 3

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The Company
Public post

Dev Blog #152 - Personal Obituary

Greetings everyone!

As I'm sure most of you have noticed, The Company is currently involved in ironing out some issues with Patreon. Now that the situation is becoming a little more clear, it's time to sit down and talk about it!

What Happened?

Simply put, Patreon finally decided to put our project on it's Trust & Safety radar, leading to the determination that the project violates its policies. Moves to adhere to their policies have involved purging old posts, modifying the opening sections of the game slightly, and severing ties the Patreon page has to services such as Discord and the official website.

What's Currently Happening?

We've made the requested changes and are now waiting for the appeal to go through. I don't know how long the process takes, but so far the agent I'm working with has been reasonably communicative. Ideally this will be resolved sooner than later and we can all go back to normal, but there's no real way of knowing at this point.

How Will This Affect The Community?

Things like Discord server roles that came from Patreon might be a little wonky in the transition, and Patreon will no longer be a source of news or downloads for the time being. As you can see, we are currently migrating over to SubscribeStar completely, and implore the community to follow us there! The official website will still continue to operate normally, though the Patreon integration may prove burdensome for the time being.

How Will This Affect The Company?

A couple of things are happening. Firstly, depending on negotiations with Patreon, you will likely see a slightly modified version of The Company on offer for online gameplay, in fact you may have already seen them. These changes are surface level with no meaningful impact to the game itself, though I would expect a SubscribeStar exclusive version of the game without modified content.

Secondly, the previous roadmap is definitely going to be impacted by this, as resources are being diverted to handle it, as well as damage control. Expect a Penny update out by the end of this month, as planned, but the next development cycle will likely be in flux. So long as we can get back on our feet quickly, there are no plans to end development for The Company, with H1 2025 still be a target completion date.

How Will This Affect The Developer?

I've never come out and asked the community for help before, as none of you owe me a thing while I owe the world to you. That said, if I'm being completely honest, I'm scared. This project pays for the room over my family's head and the food in our fridge, and to have Patreon rip the rug out from under me, possibly for good, is abjectly terrifying.

What I will ask my current supporters, is that if you are currently supporting The Company on Patreon, to please consider moving that support over to our SubscribeStar page. The pricing tiers are all identical to what they are on Patreon, and offer all the same bonuses and benefits. There's, unfortunately, going to be major impact no matter what, and making that one switch over will help to drastically reduce it.

Moving Forward

That's basically the long and short of it. For now, development will continue as normal, though some content priorities may get rearranged a little. The Discord and the official website will still operate as they always have, and we'll all continue to move forward and see this game through to completion!

As always, thank you all for your continued feedback and support. Let's all make this a great new era for The Company!
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The Company
Public post

Dev Digest #40 - Upgrading the PC

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The Company

Play OnlineThe Company - Dev Build - 5. 9. 0. 2Save files from ANY game versions prior to 5. 9. 0...

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