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SLGallery profile
SLGallery
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SLGallery
I'm SLGallery, the main developer of "Naughty Time Rendering: Bittersweet Summer Saga" or "NTR:BSS" . Yep, the name says it all – the game has a voyeuristic vibe going on. There are some strong, yet avoidable NTR elements.
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SLGallery

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Update: All Art Assets are complete for Act 3 ! ! !

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Major Update :Greetings, Adventurers! It's been a week since our last update, and we wanted to ch...

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Greetings, Adventurers!


I'm thrilled to introduce two new members of our development team who have been instrumental in shaping the future of "Naughty Time Rendering: Bittersweet Summer Saga" (NTR:BSS). Please join me in welcoming NotAWiz4rd and Spikca!


NotAWiz4rd
joins us as a co-storyboarder, bringing a wealth of creativity and insight to the table. NotAWiz4rd has been invaluable in brainstorming storylines, branches, events, scenes, and even proofreading narration and dialogues in the game. Despite being busy, NotAWiz4rd has been incredibly active and has provided us with invaluable development tools and insights to help make the game more mature and immersive.


Spikca
is our talented new artist, whom I stumbled upon and commissioned for some redrawn artwork. Spikca has been nothing short of awesome, delivering stunning artwork that breathes new life into our game. I'm excited about the possibility of seeing more of Spikca's qualified artwork in the future.


With the addition of these talented individuals to our team, I'm confident that "NTR:BSS" will continue to grow and evolve in exciting ways. I'm hopeful that the game will gain more traction and attention from people as we continue to push the boundaries of storytelling and gameplay.


To our supporters, I want to extend an invitation: Feel free to reach out and join the crew, whether it's part-time, temporary, or whatever suits your schedule. Your contributions, no matter how small, can make a big difference in the development of our game.


Thank you all for your continued support and enthusiasm. Together, we're creating something truly special. Stay tuned for more updates, and let's continue this adventure together!


Happy adventuring!

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SLGallery
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Hello, Adventurers!


I'm reaching out to gather your insights as I plan the next steps for NTR:BSS. Your feedback is crucial in helping me make informed decisions about the game's future direction.


I'm currently considering how to best utilize potential crowdfunding funds once it reaches the goal. Originally, I was thinking of migrating the game to Unity or another popular platform. However, I'd like to hear your thoughts on the following options:

  1. Migrate to Unity/Other Popular Platforms: Transitioning the game to Unity or another widely-used platform to potentially improve gameplay mechanics and features.
  2. Invest in Hiring Artists for High-Fidelity Assets: Using funds to hire artists to create more high-quality assets, including character designs, backgrounds, and animations.
  3. Invest in Voice-Over Actor/Actress: Enhancing the immersive experience by investing in professional voice-over talent to bring characters to life through dialogue and narration.
  4. Other Suggestions: If you have alternative ideas or suggestions for how I should use crowdfunding funds to improve the game, please share them in the comment !

Your input is invaluable, and I genuinely appreciate your time and consideration. Let's work together to shape the future of NTR:BSS and create an even better gaming experience.


Please share your thoughts in the comments below. I'm eager to hear from you!

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SLGallery

Greetings again adventurers ! ! Things are looking good at the moment ! ! ! So far, I've complete...

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Greetings, Adventurers! ! Recently, some of you wonderful supporters approached me and offered yo...

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Creator Stats

47 subscribers
16 posts

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$1,855
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the Goal
Create new mechanics and migrate the game to Unity entirely.

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