My Short-Mid Term Development Schedule (June 2023)


Hi everyone ^_^
It has been a while since I last put together a development schedule, so in the hopes of keeping more on track I've decided to put into place a more concrete schedule. I'm not going to add times to anything though, because often I underestimate project scope and I don't want to over-promise. However, I also believe that this is probably around a year worth of schedule if I had to guess. I've also split up certain tasks as it should make them just a little easier to handle.
As with any schedule, it may change, and there may be things missed out. So, if you don't see something you're expecting or looking forward to then don't worry too much. 
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  • School Breaktime Hangouts - During break times the player will be able to hangout with a social group of their choosing, gaining relationship score increases with the people in question. Depending on their popularity they might not be able to hang out with every group though. There will be random encounters with each group, including smaller friend-group interactions. 
  • School Lunchtime Hangouts - During lunch times the player will be able to hangout with a social group of their choosing, gaining relationship score increases with the people in question. Depending on their popularity they might not be able to hang out with every group though. There will be random encounters with each group, including smaller friend-group interactions.
  • Fem Trainer S3 Sweet Paths (Sweet Sissy & Sweet Fem) - On the stage 3 sweet path players will be working towards becoming an adorable demure woman, complete with learning various housework skills and ballet dancing. There will be some overlap with other paths, and some new scenes thrown in too. Overall, there will be another 5 narrative scenes that make up this content (2 of which are already complete on the Sweet Sissy side of things). 
  • School Interrupts - Much like when the player travels to and from jobs, various 'interrupt' scenes need to play out in the school too. These cover various topics, from pregnancy progression, to diaper incidents, all of which will be updated to be in the school (with potentially new problems caused by them).
  • Underwear System Update - A more minor thing to mention, but much like the update to the outfit system last year that saw the addition of 'clothing tags', underwear needs to be updated in a very similar way to make sure that it is suitable for future updates.
  • Sam (ABDL Slave) - Sam is a female Asian little the player will be able to buy. She's cute, but might need some training from a perspective owner. Sam will have various sexual, ABDL, and diaper related interactions.
  • School Detention - After getting given detention by one of their teachers, players will be able to attend after-school detention, which can be ran be a randomly selected teacher. Different teachers will have different punishments, with the punishment selected being randomly selected from a pool of them.
  • School Testing (And Qualifications System) - One of the aims of the school is to offer the player qualifications that require them to have learned multiple related skills to gain. These qualifications will add value to the player on the slave auction ending route, and will also be used to potentially gate progression on certain jobs, as well as offer new opportunities to the player in general.
  • Underwear/Lingerie Store - A new shop will be added to the game focussed on lingerie and bridalwear. This will come along with a large selection of new feminine underwear items available for the player to purchase.
  • Hucow Dairy Scenes - I also want to continue on with the Dairy job, progressing further down the storyline within it. This will continue with the player being introduced to ‘farm shows’ where hucows at the Dairy (and other hucows too) compete to be graded as high-quality cows. 
  • Slave Catching - Players will be able to catch slaves, meeting a number of freelance slave catchers and learning about the business. There will be various methods of slave catching, using different skillsets. There will also be a legal accreditation available, with players able to still go slave catching without it (along with potential consequences for doing so).
  • Slave Buying & Selling - With the system for catching slaves, a corresponding location will be added where the player will be able to both buy and sell those slaves. The value will vary based on a number of factors, which will be expanded on later with slave training content.
  • Fem Trainer S3 Slutty Paths (Slutty Sissy & Slutty Fem) - On the stage 3 slutty path players will be working towards becoming a shameless sex-toy, learning all about erotic dance, sex, and seduction. There will be some overlap with other paths, and some new scenes thrown in too. Overall, there will be another 5 narrative scenes that make up this content.
  • School Sporty Students Arrive - A batch of new student characters will arrive at the school, randomly introduced to players during one of their classes. These students will all be sport-focused, having been held behind from entry into the school for a while due to a delay in their transport.
  • School Sporty Students Hangouts - The new sporty students will be their own social clique, and as such will have hangout scenes during morning breaktime, and during lunch. They will hopefully have other interactions, both on their own and as a group.
  • Hucow Dairy Farm Show - Special events for hucow players, these shows are embarrassing showcases of the hucows ability to produce lactation, as well as enticing others into drinking it, but winners will be much more sought after and find their lactation to sell for an increased pay-out. The ‘farm shows’ will be a repeatable event with a one-week cooldown, so even if the player misses out, they’ll have additional chances to win one. There will also be a special ending for players who place high multiple times in the ‘farm show’, though it will be an optional ending on the part of the player.
  • Baylee Roommate Content Continued - Baylee has been a lot of fun to write so far, and we've barely scratched the surface of what I have planned for her. In this combination of content, players will have sex options with Baylee, but may also invoke her wrath if they aren't providing her with a proper bed (and apartment). This can lead to a more abrasive and demanding Baylee, or a meeker Baylee (or just normal Baylee too), depending on how you interact with her. This content may also be spread out rather than being delivered all at once.
  • School More Delinquent Students Arrive - Another batch of new student characters for the school, this will see a few new delinquent and outcast characters added to the game. These characters will appear in social group hang-out scenes at the school, and will have a scene where they are specifically introduced.
  • Tattoos - For this I’m looking to add in a selection of tattoos that the player can have applied to them, along with having a system to handle it and my intention to integrate tattoos into the style system that’s mostly about makeup currently. These will be handled by the existing piercing store.
  • Kristen (ABDL) Continued - Kristen's story-line will continue, pushing towards the confrontation with Tammy. The ending of the plot-line will see the player face off against Kristen in a humiliating new diaper-themed mini-game, where whether they win or lose will determine the outcome for Kristen. There will also be an alternative for players who aren't into the diaper content but still like the ABDL content.
  • School Misc (Toilets, Vending Machines, Etc.) - A bit of a mish-mash of things for the school, this will be the end of the major base school implementation aspects. Currently this is planned to include; toilets, vending machines (for snacks at break or during lunch-time), and potentially a couple of other options.
  • Fem Trainer S3 Bimbo Path - On the stage 3 bimbo path players will be working towards becoming a ditzy trophy wife, learning more about makeup, fashion, dance, and sex skills. There will be some overlap with other paths, and some new scenes thrown in too. Overall, there will be another 5 narrative scenes that make up this content.  
  • Fem Trainer Ending Mechanics - This will cover the addition of endings to the various Fem/Sissy Trainer paths, with some optional endings, an ending for each route, and some options for players who don't want to end the game just yet. Players who chose to stay will get a number of big rewards, along with the option to continue with the training (getting the random encounters and other planned mechanics) or to consider it complete.
  • General Punishment Overhaul - The existing punishment system is rudimentary to say the least, added early in the game’s development. Instead of just giving you a ‘bad ending’, I want to factor in a larger number of complaints needed against the player to get those ‘bad ending-s’ along with some more interesting punishments along the way. My thoughts are to find ways to ‘force’ content that the player has indicated they are personally interested in upon them (e.g. if the player selects to include chastity maybe they’ll be punished by being put in chastity). There will also need to be more ways to get in trouble.
  • Pet-Play Trainer S1 Rework - The Pet-Play Trainer is looking to get a large rework. Not only will a second Trainer option be added (a female socialite), but a story-line with choices and progression will also be implemented. Stage 1 will mostly concern meeting the two trainers, seeing how they differ, and making the choice between the two.
  • More Home Options - Somewhat of an ongoing matter, I want to add more room options and furniture options for the players home. A while back players voted on a Game's Room to be added to the home, for which I already have the art-work, so that will be one of the first, though I see more on top of that. In particular, I've been thinking about adding in dedicated bedrooms for named Roommates/Slaves that the player would be able to buy.
  • Hireable Maids - With the addition of the cleaning system for the players home, I wanted to offer a way to pay for that to be resolved automatically. The idea is that the maids would be characters the player could hire from Maid For Service, with varying consequences. Some maids might be lazy, some might be hard working, but the intention is for them to have interactions with the player so that players can have the fun experience of having their own sexy maids.
  • Fem Trainer Expansion - There will be the usual night encounters, along with a task system that sometimes will trigger (for example wear a certain style of makeup in preparation for the night visit), giving the player rewards for completing the tasks and punishments for failing/ignoring them. Players who fail too frequently or annoy the trainer will be subjected eventually to a set of ‘bad ending-s’ to select between.
  • Hunger/Thirst System - An optional system I’ve wanted to integrate into the game for a long time is a hunger/thirst system. This will serve as an additional drain upon the players finances, with ‘free’ food provided by the facility which is less desirable (cum-based or causes TF’s). Further, this will tie into the weight system, making that more impactful, whilst also making the various in-game restaurants more important. I will also add in an auto-eating option much like daily showering/tooth-brushing so that players aren’t stuck grinding through basic actions if they don’t want to.
  • Milky's Diner Location - Milky's diner is a retro American-style diner, with some lewd and lactation themining thrown in. Players will be able to buy various food and drink options here, along with a few more interesting ones.
  • ABDL Trainer Rework - The ABDL Trainer is looking to get a large rework. Not only will a second Trainer option be added (a male daddy-dom), but a story-line with choices and progression will also be implemented. Stage 1 will mostly concern meeting the two trainers, seeing how they differ, and making the choice between the two. I'll likely keep the existing Stage 1 in as a kind of stage 0, but with some alterations.
  • Slave Training - This update will see the Slave System expanded to give player-owned slaves more interaction, both in terms of training them, but also in terms of sex with them and what they can do for you. Training slaves will give them the ability to do more for you, whether that is going out and earning money, or doing chores around your home, or just having a higher value for sale.
  • Milky's Diner Job S1 - The Milky's diner job will see the player working as a chef and server, with some specific lactation options, and with some opportunities for lewd fun. The job will be a little different than others, in that the tiers of job that you get promoted through will add extra scenes (and pay) to the existing job encounters without completely changing the job.
  • ABDL Kindergarten First Day - The first day of the ABDL Kindergarten will see the player introduced to the cast of characters who attend the ABDL Kindergarten, both littles and the teacher. It'll be a full pre-written day, like with the main school content, involving a few decisions for the player which will have lasting impact on their interactions with their classmates going forward.
  • Customizable Avatar Image Update - Since the original implementation of the avatar image I've received a significant amount of extra artwork for it. This update will see the avatar become far more reactive, along with also having full colour. I'm also working on a separate version of this system that will be simpler and in-keeping with the standard art style.
  • Furry Appearance Update - A long time coming, I wanted to add a roadmap milestone for specifically adding in more furry appearance options to the game. This will not only cover transformation options like feet/leg/paw appearance slots, but also things like muzzle face changes, and maybe I'll also finally sort out the hair issue so that furry characters can be 'bald' other than the fur they have on their head.
  • Felicity Quest - In the continuation of Felicity's content, the player will be searching for a cure to her infertility issues. This quest will see Felicity and the player searching out answers, and potentially faced with a difficult decision for Felicity along the way. There will be multiple outcomes to this quest.
  • ABDL Kindergarten Lessons - Lessons in the ABDL Kindergarten will be random, and will cover a variety of ABDL-themed topics. Some lessons will potentially have options for the player attached to them too.
  • Secretary Job S1 - One of the major jobs in-game jobs I’ve had planned since the start has been a secretarial job where the player becomes the helper to an up-and-coming manager. The player will have choices to be professional or to use their wiles to get ahead. But, the more they flirt and offer sex for bonuses, the more such behaviour will be expected of them. This job will also have lots of integration with various other areas of content, in particular the bimbo fetish and the education system.
  • Chess Man Continued - The Chess Man continues, with new interactions and narrative scenes which will push the player towards the big match with him. This path will see the player move towards an ending based on how they've interacted with him up until then.
  • Mistress Sarah Submissive Path - Polled a while back now, the plan is to have it so that Mistress Sarah the brothel owner can become the Mistress of the player whilst they’re within the facility. Players will have to prove to her their value as her potential submissive in a quest that they can fail. Successful players will gain a daily stipend of money from her, along with increased brothel pay-outs. However, players will need to maintain their status as her submissive through regular interaction with her. Mistress Sarah will also be set up as a potential key-holder for chastity players (though players who are not interested in chastity will not have to interact with the content).
  • ABDL Kindergarten Breaktime - Breaktime for the ABDL Kindergarten will see the player get a random encounter with the other littles, potentially with options attached to them.
  • ABDL Kindergarten Lunchtime - Lunchtimes for the ABDL Kindergarten will see the player receive a random meal and be sat with a random table of ABDL littles. There will be various encounters here, some potentially with options attached to them.
  • Allie Tasks Continued - This might be revised earlier in the listing (or split-up into the specific tasks), but Allie the sissy wolf maid will have a few more of her  helpfully sexual tasks. The last task will see the player spend time with Allie's owners and slave sibblings, with an ending where they can get purchased by them. On top of that there are plans to add in more interactions with Allie in general, moving towards a romance option.
  • Club B Job Rework - Something that has been on my mind for a while, the Club B job rework would see more tiers of job added, along with the existing content expanded on. I'll also likely edit the job away from the feminine-only allowance of the original version.
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Hope that gets you all excited, and happy gaming ^_^