Doghouse 1.2.9 - Changelog

Hi!

A new 1.2.9 update will be released this night.
I would like to share with you what changes have been made and encourage everyone to check out what you can expect.
It's been a lot of hard work but it has laid the groundwork for future updates, as I have set a clear development goal for each of these projects.
Future updates are sure to come regularly (monthly basis).
Here are the changes that have been made. It sounds dry on paper, but gameplay changes everything. You will be able to find out today!
Thank you all for your support, because without it this project will not be able to be developed. 
P.S. The 'Hall of Fame' includes people who have supported the project in advance, for example, for a period of a year, or people who have had a significant impact on this project. To you in particular, thank you!
The update will be available only on Discord - you are invited!
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Mama Bunny - Doghouse
game version - 1.2.9 [Detective][old saves don't work]


Changelog:

#Orbs to collect:
90 [Detective] - 18x OrbBoxes
25 [Boy] - 5x MiniOrbBoxes

#SYSTEM & TECH
- added the ability to move in 8 directions
- added Bloodline activation in-game menu
- added Taboo modes menu [will be changed soon for easier selection]
- added Detectives Skill Tree [W.I.P.]
- added in-game tutorial for each map that requires it
- added multiple details in the world for immersion [documents, etc.]
- added mini-menu at start of game [art style + difficulty level]
- added progression system for each character + interaction menu
- added stress system + HUD
- added HUD = times of day
- added continuous pursuit system [Luc-Y]
- added crafting system
- added visualization of injuries
- added information about additional content in the start menu
- 5 new maps + 16 interiors
- added improved search system for resources / racks / dumpsters / backpacks / zombie bodies

#CONTENT & THE REST
- visually enhanced all in-game pictures [animations may still differ]
- 5 new [orb] pictures
- 8 new pictures to find
- 1 new Mc Kenzie file
- 2 new phone calls
- 6 new characters
- 15+ new scenes / animations

#UPDATED / CHANGED
- Boy Intro [bug fixes]
- Detective mini-tutorial
- Detective Intro [minor changes]
- added introduction of each character
- added option to skip the chase scene

#ADDITIONAL CONTENT FOR PROJECT SUPPORTERS ONLY
-opportunity to visit future update locations [monastery][not changed since 1.2.7]
- additional dialog option with Tina
- new character in the town