Roadmap

what lies ahead


Hey guys, I figured now is a good time to revisit the roadmap, especially since many of you will be helping to guide it along. This should give you guys a rough idea of what I'm working on right now, as well as my short-term, and long-term plans with the game.

NOTE:
This list has been changed numerous times over the years. While this is my current vision for the game, it's not set in stone. The outline is vastly different than when it started, and it's sure to change more down the years.

If anyone has any questions, feel free to comment below, or bug me in the discord. There's a #Questions channel there that I always stay on top of. We're a funloving community, and there's always room for more friends :)




Current Projects

  1. Reformation: Finished in May hopefully
  2. Deleting online saves
  3. Farmland fixes
  4. Silly Mystery Customization

Upcoming Projects

  1. Weight Gain: Finished in May or Early June
  2. Premium players encountering own characters while adventuring
  3. Writing promised content for May poll

Eventual Projects

Ravenous Royalty

  • Elves
  • Gators
  • Faeries(tiny but equal to a medium tier royal)

Insatiable Royalty

  • Spiders
  • Nagas

Extra Races

  • Mermaids
  • Bears
  • Lions
  • Hippos
  • Geese
  • Piranhas
  • Orcs - rage(double damage when wounded)
  • Ogre/troll - rage (might add both or just one)
  • Cyclops - reach/rage

Draconic Endgame Content

  • Lizards(Small)
  • Salamanders(Medium) - Fire
  • Drakes(Big) - Fire/Flying
  • Dragon(Huge) - Fire/Flying

Aquadic Endgame Content

  • Sharks
  • Orcas
  • Squids
  • Kraken

Divine Endgame Content

  • Elves/Dwarves/Gnomes/Etc
  • Angels
  • Deity

Final Boss

  • Imps(tiny)
  • Hellhound(small)
  • Devils(medium)
  • Archfiends(big)
  • Demons(huge)