Progress News
Hello again,
This is just a very small post to keep you updated on how things are going towards the next version's release. So, to get on with it, I'm currently just slightly behind where I wanted to be right now. I'm not entirely sure that I'll be able to get all of the planned content finished by Friday evening as I'd hoped, but if not, then it will only be one day late. So, to be safe, I'll say that this next update will be out on the evening of Saturday, 19th.
Sorry about this small delay; I'll do my best to get the tavern content all completely finished for this release, after which I'll be moving on to finally get more main story content added. Thank you all once again for your support, and I'll see you in a few days with v0.4.4!
Hello again,
This is just a very small post to keep you updated on how things are going towards the next version's release. So, to get on with it, I'm currently just slightly behind where I wanted to be right now. I'm not entirely sure that I'll be able to get all of the planned content finished by Friday evening as I'd hoped, but if not, then it will only be one day late. So, to be safe, I'll say that this next update will be out on the evening of Saturday, 19th.
Sorry about this small delay; I'll do my best to get the tavern content all completely finished for this release, after which I'll be moving on to finally get more main story content added. Thank you all once again for your support, and I'll see you in a few days with v0.4.4!
I've been subbed for a while and I feel this just needs to be said.
Get a bloody team. Stop doing this by yourself. You are clearly overworked. Get two or three people together and start delegating.
You do not need to be so rude and impatient. Inno has explained on Discord that she wishes to keep this a one woman project as to keep her vision of the game pure. If you can’t be patient, that’s your problem.
They already take some help on their github. She's doing fine on the main content herself. There is hours and hours of sandbox type content already which is amazing for an indie game of one person.
It goes without saying that we all love the game. More people cost more money, especially experienced people who know how to guide a team. While it would be hard to delegate, It would make it easier to grow the number of subscribers. I hope she considers it and makes the best choice for the project.
This is what I was saying a few posts ago!
Thanks for the great work! 😄
Most of us understand it takes time to make a game, and you don't need to apologize for how long it's taking. The progress you've made so far,and the updates you give us let's us know all we need. just do it at your own pace and don't get stressed out, because that leads to burnout, then you will hate what you do, and that in turn leads to more stress we all support you and love your content.
'can't say better than that. Keep your mind up Inno', we're all with you!