Kingmaker v11.4
Changelog 11.4
Since no variable was changed this one should be save compatible, and it should solve a lot of the issues for baron mode.
Changes
Raids in Prince/King mode will disappear after devastation reaches 100, but only if they have no story events attached to them.
Baron mode players can now send levies against a skirmish.
Attacking armies will no longer receive a malus when attacking another army in hilly terrain.
Bug fixes
A certain event involving troublesome veterans should no longer cause a problem.
Solved an issue in which heavy archers would create an exception in baron mode during a court event.