Way to Update 0.2 #2
So, the work on the game for the new update is going on steadily;
I've replaced the buggy quest-log script with a better one and replaced all the script-call in the old events for the new one;
I've adjusted the upper-side map of Veisen ( the one leading to the grave yeard and church area) some more;
I've added some animals around, like birds flying from roof to roof, cats wandering around and smokes coming out of some chimneys, to make the map more "lively";
I've created some new sprites for the new events.
More infos will comes in the next few days!