Early Access: Interns v0.290

Here's hoping this is at least presentable! Lots and lots of bugs were introduced and are still remaining, but the new scenes do appear to work.
NEW SAVE REQUIRED! Way too much added here to even try to be compatible with old saves, I'm afraid.
Biggest changes content-wise are a continuation of the modeling path for Scarlet (to get the latest event in the chain, the PC can't have had sex more than once), and a few new dreams (and some old ones have returned).
This update was also really graphics-heavy, with a bunch of new CGs and sprites added to the game. The adult channel has been briefly revisited with some of the text-only scenes getting a few extra graphics, and there are a bunch of new renders for the new scenes, too.
On the less visible side of things, I've been pushing ahead with the mind-control, mental change, and willpower stuff. Change events have been seeded into the game in the scenes that were always intended for them (mostly dreams). You won't actually notice anything different, but your stats are being changed behind the scenes. (In the next build, I hope to at least be able to provide an end-of-game summary of your character's stats.)
Similarly, I've been going through scenes where willpower checks will take place, adding documentation for what the checks will be, and writing the hint and failure text. Again, does little for the end-user right now, but it's a necessary part of the process of getting these mechanics into the game.
More noticeable will be the orientation changes. I've gone through and done a first draft of a system that will allow the player character's orientation to shift. It might be a bit too aggressive for now, but as the game has some scenes that are locked off by the PC's orientation, I wanted to make them attainable.
There's a lot of other assorted stuff I've started to add as well, such as revised tracking of sex events and a section of the code intended to figure out how the player is playing the game so the game can better react to it (which I'm currently calling the Game Master).

Bullet-point summary:
• Seeded obedience and indoctrination calls.
• Increased sleep deprivation penalty.
• Some slight adjustments to PC's orientation changes and seeded code into existing events 
(flirting/sleeping with men should cause a faster shift now)
• Minor Typo correction pass.
• Created new CGs for a few adult channel TV events.
• Added basic sex-event functions which should better track player activities.
• Re-enabled "shape-touching" dreams and added two additional dreams to the series.
• Initial draft of Game Master - Attempts to make generalized summary player's actions soappropriate events can be queued in reaction.