Progress Report

Hello again everyone,

While I haven't got 0.4 ready for release just yet, I thought that it would be a good idea to make this post to keep you updated on how things are progressing so far, as well as to share the results of the artwork poll.

As mentioned in my previous post, I spent the start of this week planning out and testing some changes to the way the world map works. The basic idea was to change the world map's tile system into a region-based travel system, which should make exploration and triggering encounters more straightforward. Implementing such a change would take me at least a few days, however, and so I've decided to put that on hold until after 0.4 is released.

Other than that, I've been planning out and writing Fields content. There's still a lot for me to do on that front, but I really should be approaching a stable version for release either at the end of this next week or the start of the next. I won't give a precise release date, but if I don't have 0.4 ready in a week's time then I should definitely have an accurate estimate for how much longer it's going to take. I'll also include the updated patch notes in next week's post (there's not too much extra to see right now).

Artwork poll results

The results of the poll which I held last week to determine the next character to get commissioned artwork of are as follows:

Winner: Epona (65 votes)
2nd place: Blaze (26 votes)
3rd place: Kalahari (25 votes)

As such, I'll commission artwork of Epona from Jam next! Also, Blaze has never got even close to that many votes in previous polls. Were some of you perhaps confusing him with a different character? (Blaze is one of the twin slime guards at the entrance to the slime queen's tower.)

Next week

I'll be continuing to work on Fields content over this next week. I'll start by finishing off the demonic centaur encounter which I've been working on, which is a prerequisite to adding the town of Elis and the first meeting with its lilin mayor, Minotallys. I'm also hoping to get a couple more Fields characters added before the end of the week, which will (hopefully) put me in a place where I'm ready for the release of 0.4.

As always, thank you all so much for your support, and I'll see you in the next post!