Weekly Update

Greetings, shinobi!
All the artwork for the update is finished and has already been added to the game!
That final scene I've been talking about in previous devlogs is finally complete. Which means the main development work on the update is officially done!
That final scene I've been talking about in previous devlogs is finally complete. Which means the main development work on the update is officially done!
Essentially, the current dev build is already pretty much the next update. All the planned content is in place, and now it's just a matter of getting everything ready for the full release.
Right now, I'm taking care of the last few things: fixing a couple of backgrounds, updating the cheats, and adding the related strings to the translations.
And, of course, there's still the final round of testing ahead. I need to go through all the new content one more time, check scene transitions, dialogue, animations, and make sure nothing broke during development. Especially after updating the engine.
You could say we've officially moved from development to polishing.
Early Access - November 16. Public Release - November 30.
Thank you all for your support and patience! ❤️




