So, another month has passed - it's time to present the largest version of the game ever. This is literally the most global update, fixing thousands of bugs. And this is no joke: a huge amount of work was accomplished thanks to the increased number of people working on the game. 
We went through a huge, gigantic amount of content, bugs, and many other things. Including what was required of us - globaloptimization. A common issue that affected many, and we've done a tremendous amount of work in this area. For example, the game now consumes three times less RAM during peak gameplay moments, the interfaces are several times faster than before, and crashes are completely eliminated thanks to the optimization we've carried out! And this includes dozens of code files, thousands of files! 
The entire English language was COMPLETELY rewritten from scratch. Now it's the native English everyone has been waiting for - it's over 300,000 lines of text, almost a million words, if not more - we've been working on this translation for a long time, months of work, which we're presenting now. Additionally, every existing language in the game underwent a comprehensive rework, specifically Japanese, where text display is now seamless. Tens of thousands of texts have been translated, as well as Portuguese, Japanese, Chinese, and others. In this regard, we've made the game even more accessible and understandable across different cultures and languages.
The most unexpected update is native gamepad support. The game now supports all existing gamepads, not just the x360 input system, but also the DualSense, Nintendo Switch Pro Controller, and Steam Controller. You can comfortably play the game on handheld consoles like the Steam Deck, play the game on a TV with a gamepad, and enjoy thousands of other gamepad-based gameplay scenarios: it not only supports input but also provides haptic feedback, making the game more enjoyable. 
On top of all this, we've also added other features: over 20,000 words of storyline with Suzuki Matsui and over a dozen different events are already available in this update! They contain new scenes! The remaining 4 CGs with the main character Yuki Oota, 2 CGs with Meiko Tsukasa, the last scene with Ayano Yoshida, 9 scenes with Hitomi Watanabe, and 3 scenes with a secret fan were redrawn especially for the game: all of this supports the new breast sizes, has a higher resolution and is less blurry on the screen, which is tens of hours of work! This also includes a new calendar interface displaying game-related events, a completely redesigned menu interface, which, surprisingly, includes the mood system, a new scene with randomized NPCs that takes into account thousands of NPC appearance variations, dozens of new interactions with these very NPCs, NPCs themselves with improved artificial intelligence (they give your character gifts on birthdays), generation filters that take into account your preferences in generating NPC types, a special button for when an NPC is visiting you, in both home and regular chat modes, which sorts the lists of interactions available to you, a save editor in LIVE mode, and much, much more...
We haven't mentioned much, but we can assure you - this is truly the most biggest and global update in the game's history. It completely changes the game, and the work was carried out in two updates at once - again, this is the largest update in the game's history, in principle.

  • On October 27, Early Access to version 0.983 will be open for Best Friend tier ($10) and higher. (Available now): Download Links
  • On November 15, Early Access to version 0.983 will be open for Friend tier ($5) and higher.
  • On November 25, 0.983 version will be released to the public.
  • On October 27, Early Access to version 0.983 will be open for Best Friend tier ($10) and higher. (Available now): Download Links
  • On November 15, Early Access to version 0.983 will be open for Friend tier ($5) and higher.
  • On November 25, 0.983 version will be released to the public.


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