Devlog Update 0.2.7 & What's Coming Next!


Hello, everyone!

First of all, what did you think of the Halloween update? I'd love to hear your thoughts! Whether you enjoyed the event, the new scenes, the minigames, or the other additions, your feedback is always welcome and helps me understand what you'd like to see more of in the future.

After taking a couple of days off to rest following the Halloween update, I'm back to work on Dystopia: Under the Eclipse! There's plenty more to come, and I have some interesting things to share with you today.

A New Character Is Coming!


I'm happy to announce that a new character will be joining the game with Update 0.2.7, arriving next week!

This character has some very specific features that many of you have been requesting for a while, so I'm curious to see what you think!

I've attached a silhouette to give you a little preview. You'll get to see the character in full when the next update arrives next week. Any guesses about who it might be?


Update 0.2.7 - Bug Fixes & Improvements


Alongside the new character and the usual content additions, I've been working on fixing numerous errors and bugs throughout the game.

I'm doing my best to make the experience smoother and more enjoyable, so this update will include a good number of fixes and improvements.

Combat System Overhaul - Coming Next Month!


Now, here's something I'm particularly excited to share.

I've started working on changes to the game's combat mechanics, reworking several of the existing systems to make combat less simplistic, more entertaining, and more challenging.

I want fights to feel more engaging than simply clicking a few buttons repeatedly. The goal is to introduce more interesting decisions and give you a greater sense of progression as you play.

These changes will also introduce combat statistics and a leveling system, adding another layer of depth to the gameplay.

However, this is a more ambitious undertaking that requires additional development time. For that reason, these improvements won't be included in Update 0.2.7. Instead, they're planned for next month, in the update following the next one.

I'd rather take the time to develop these mechanics properly than rush them into the game before they're ready.

A Quick Note About the Update Schedule


For those of you who are new to Moonlight Creations, I try to release updates around the 1st and 15th of each month.

These dates are a general guideline rather than a strict guarantee, as development sometimes takes longer than expected. Nevertheless, I do my best to stick to this schedule so you know roughly when to expect new content!

Thank You!


As always, thank you for your patience, feedback, and continued support of Dystopia: Under the Eclipse.

Working on this project solo means that every update takes time, but I'm committed to improving the game and making NeonWaste an increasingly interesting place to explore.

I hope you all have a wonderful weekend, and I'll see you again next week with Update 0.2.7!

Thank you for being part of this journey. <3