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Oct 16, 2026 01:49 pm
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Devlog 10/16/2026
Hello again!
This week, work continued on v27! (Check out v26 here!)
I’ve started on rendering the initial scenes, as well as staging animations, with the current render count sitting at a little over 100. That covers the first part of Ashley’s content for the update, with one more smaller section to follow later, which will be her last before the ball. After that, I’ll be moving on to Chloe’s Love path scene, which will make up the bulk of the update.
Looking a little further ahead, I haven’t made a final decision yet, but after v27, I may shift my focus back toward reworking some of the earlier content, at least for a release or two. As development continues, it’s becoming clear that getting the game ready for steam sooner rather then later will be important for the game’s longevity. But I'll post confirmation if that's the case with the next release schedule.
Unfortunately, that’s about all I have to share this week. Sorry for the shorter devlog!
Either way, thanks for checking in, and I’ll see you again next week!
To end off this devlog, more Halloween renders! This time, featuring a rather devilish-looking Chloe...
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