Weekly Dev Progress #13 | Episode 2 (Part 2)
Hey frens!
Another good week of development is behind!
It's been all about rendering again, and I'm right in the middle of the most intensive part of the visual development. I'm currently at 50% of the planned renders, and there's now just 4 weeks left until the first Early Access release for paid supporters!
SENTIMENTAL WARNING!
It's getting close to the one-year anniversary of the day I first came up with the idea for NerveFade. Back then, I wrote the script for Episode 1 and the core of the entire story in just one day. I didn't even know which software to use for the visuals yet, and I had no idea what Ren'Py was. There was just an idea.
I thought I could make something... no, not the best game in the industry, not something for mass-market, not something designed to appeal to everyone, but something niche. Something that wouldn't be mainstream, but would resonate with a smaller group of people who share similar interests and tastes. And that was enough for me to get started.
For the next 7 months, I worked on Episode 1 completely from scratch, with zero experience and nobody experienced around to guide me. I had absolutely no idea whether the game would ever see the light of day. I didn't even really know how or where I would eventually publish it. I had a vague idea, but I was still far from understanding how everything worked. I just kept learning, experimenting, and working on it.
And now, almost a year later, NerveFade has become such a big part of my life that it's honestly hard to imagine my daily routine without it.
I gave up a lot of the things that used to take up my free time. As you know, I still have my full-time job, so developing the game means making sacrifices. Most of the work happens in the evenings, on weekends, and even during vacations. Sometimes, it's just me and my laptop, wherever I happen to be.
It's still a hobby, technically speaking. But it's a hobby that has taken over a huge part of my life, and I'm genuinely happy that it has. And I am incredibly happy that each of you responds so positively to my work.
Why am I bringing this up? I don't know - there’s not really much to write about when I’ve spent the whole week rendering images, heheh.
50% done, 4 weeks to go!
Back to work!
Have a great weekend, everyone! ❤️




