Gonna try to post progress every few days so you guys know what is going on.
Things in this post are just for testing and could change.
* * *
NPCs now have jobs and go from their house to their job. Guards patrol around, gang members rob you or get beaten by guards, merchants have things to sell. Right now those things to sell are just random items so it is possible to find illegal goods.
I'm testing it with about 500 npcs so the gang warfare is especially brutal.
After like four in game days the population dropped to these six guards, no gangs and a stable population of about 230 people as I accidentally made being poor a crime.
I'm considering adding the defeated gang members to the prison but the current version just has the cops baton people to death.
A really noticeable problem is that the load time increased as it has to load what everyone is doing. I want to add a small amount of people that have the time to interact with the player, not the entire population of Britmor as people to interact with.
Things in this post are just for testing and could change.
* * *
NPCs now have jobs and go from their house to their job. Guards patrol around, gang members rob you or get beaten by guards, merchants have things to sell. Right now those things to sell are just random items so it is possible to find illegal goods.
I'm testing it with about 500 npcs so the gang warfare is especially brutal.
After like four in game days the population dropped to these six guards, no gangs and a stable population of about 230 people as I accidentally made being poor a crime.
I'm considering adding the defeated gang members to the prison but the current version just has the cops baton people to death.
A really noticeable problem is that the load time increased as it has to load what everyone is doing. I want to add a small amount of people that have the time to interact with the player, not the entire population of Britmor as people to interact with.




