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Sep 16, 2026 11:15 pm
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Studio Hearts 0.5.3 released for the public :)
I'll copy and paste the stuff from the original release post below. There are some other changes, but it's basically just bugfixes. Full changelog is in the game either way.
Yeah I'm back again with more porn bullshit. This time in the far off land of Kharzovya, it's Tuesday, as opposed to 0.4, in which it was Monday. Exciting stuff! Anyway, here's a changelog.
Added 1559 renders, 173 animations, 5 new gallery scenes.
Added "full" translation support, so now people can create translations of the game if they want. (If you decide to do this, let dev know, because this translation support hasn't been tested, and is likely to have some gaps in it)
Fixed a bug that caused the game to progress when opening the glossary.
Added a black background behind everything, so skipping through the game shouldn't show brief snippets of the transparency grid anymore. This doesn't matter at all, but I did it.
A bunch of other random bugs and typos fixed, but I can't remember the specifics.
That one about the translation stuff is important in the sense that I had to overhaul quite a lot of the behind the scenes stuff in this version. It's been tested, but one thing that might happen is that if you load a save that was made mid way through a text conversation, it's possible that at the end of that conversation it'll break the game. You'll know it's happened because the conversation will refuse to leave the screen. There's no fix for that other than loading a save which isn't mid text conversation. Similarly, if you load a save that was made just after a text conversation, it's best if you don't roll back into that conversation, since it won't work properly.
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