Status Update:

I'm sorry I don't have better news for you.
I've put in well over 70 hours, as well as working 48 at my IRL job, and doing all sorts of other misc things for family... all in the past two weeks alone.
Suffice to say, I'm absolutely spent. I've got IRL work the next 3 days. Without promising an exact time, I'll be getting this update ready as soon as I humanly can, but I need a bit of a breather. I greatly enjoy this line of work and bringing my story to you all, but I also enjoy being able to go out to get dinner or being able to sit down and play a video game with some friends. Things I haven't really done in the past month+.
For those of you wondering what's taking so long, the current ingame day, sunday, has been one of the most complex areas I've ever done. 5 characters across multiple locations with figuring out a whole new plugin for smaller and more detailed scenery (UltraScenery2 is stupid cool and stupid powerful, but also quite slow to figure out given it's complexity). As a general rule of thumb, the more characters, the slower production is. This is the first time I've basically had 5 characters almost the entire way through the day. It shows and it's taking it's toll.
I know that there's going to be plenty of people fussing about the update times, I don't really care. I'm just trying to ensure that I bring you guys a visually appealing and entertaining story. Thank you so much to those of you that understand that and show your kindness in the ways that you do.