PC Animation survey build (9/7/26)
So as I started integrating my test build with main build, I noticed something a bit off with the animations implementation I had. I typically play VNs and code my VN in windowed mode with a relatively smaller window on a 1080P screen. This led me to notice something with my animations that bothers me, but I wonder if it would bother you, the reader, or does it all seem the same? It really depends on how you play my VN, so this is why I am making a survey build to test these results live, because animations in a vacuum look nice, but gameplay wise is completely different.
Below is a build with 5 sets of animations I have shown before in 3 ways, I will not say what is what or what is the difference until a few days of survey collection so if you have the time, please download the build and answer this companion survey. https://forms.gle/Sq2eeVJn98AtJsEy8
Be sure to run the build as you normally would play my VN or any VNs. PC/Linux/Mac only because mobile would be a completely different can of worms at the moment.
I will share the results of the survey in the near future and explain just what the heck I am testing for and why. I can guarantee you it will be one heck of a rant about video containers, codecs etc galore.
If you have no time to do the survey, that's fine I just hope to get enough data points to point me in a proper direction.
Thank you as always for your support!




