Poll conclusion and a wave of public releases


So, two major points in todays update. Lets go trough them.


First: The Leash update

As planned, all existing extension For Prison alternative (Solitude, Riften, Windhelm, Punishment pack, Outdoor Event pack) had the new chain-leashes integrated as optional feature for all their escort scenes, and this works surprisingly well. So far I haven't received a single bug report about it.
Alongside this new Feature, the Extensions also got an extensive amount of maintenance and bugfixes which honestly had been overdue for years. All of them were originally created back in the days when I was still using Oldrim, so they really had some glaring issues I found during testing. I'm honestly a bit confused that those issues were never really brought up by users :/
Anyways, the updates have been uploaded to the Discord and LL and People seem to be happy with that.


Second: Poll results and planned implementation

While I'm not quite sure on whether I'm slightly disappointing about this, the Proposed Prisoner Transfer event won. And I guess I can see why. The Leash Framework actually got a new range of interesting features since the poll started, so I have even more room for Ideas along the way.

Little recap about what this feature was all about:
  • The smaller holds can send caravans of Guards and Prisoners towards the Larger holds.
  • Will use the chainleashes and no ai-packages, so the player will retain control over their character while being dragged around and has some potential for shenanigans or resistance (And the consequences of course)
  • caravans can get ambushed along the way by different factions, Guards will try to defend.
  • If the Guards win, they will make camp for the night and stretch the prisoners holes.
  • If the attackers win, they will also dump loads into the prisoners and procede to execute them in a faction-specific way

First step in implementing this will be mapping out possible routes and ambush locations, and getting the basic escort system along those paths done, so a first beta release will include a rather uneventful journey, and subsequent releases will add more of the planned features.
I COULD make a time estimate, but history shows that these rarely represent reality.
What I CAN say is that I took another week of paid leave from my regular job in the coming week and dont have any social responsibilities during that week either, so the conditions are good to get work done. I'll aim to get a first release done within 2 weeks.
And I think that covers everything for now.
Lastly, as always, thank you for your support and patience. I'm really looking forward to once again making something new from scratch :)