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Aug 12, 2026 08:41 am
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It’s 12th, and only a month left till the first version :) Please don't expect first version to be very big. It's more for those who want to follow along the development and to give first feedback.
Intro
I wrote and added simple intro into the game. It's not like a cool intro or something, but I think it coveys the story, isn't too long and has a couple of busty ladies.
Scenes
Two scenes were added from dark elf mom. One with MC, and one solo scene, that Selene triggers by herself. It’s the first scene of this type, but in the future other scenes will be based on the logic I made for this one.
Delivering milk for Selene
Added milk delivery for Selene, as a way to improve relationship with her and some other villagers and to trigger her scene. Might change requirements in the future and rearrange whole thing, but I think it works for now.
Milk that we deliver is actually added to NPCs inventory. I think in the future it might be a requirement for some scene or an event.
Thirst
Removed "Thirst" from the character screen. It's still in the game, but I don't think player needs to see it. It will serve as a cool down for consuming drinks or drinking from a well or barrel (which restores small amount of stamina). So you won't be able to just spam it. We’ll see how it works. Also made it so if you're are full and trying to consume food or drink item, MC would refuse and item won't get wasted.
Shops
Made it so the selling/buying prices are different and the spread is based on relationship level. It starts from 90%/110% and goes up to 100%/100% as you reach 100 of relationship points. Also made it so stores replenish their stock over time if you buy items from them, and they have a chance to get rid of items you sold to them, so they won't get empty or completely cluttered with junk. For example if I buy all the wine from Elsa next day she most likely will have at least one bottle in stock (every item in default stock have 33% chance to be restocked every morning)
Sound
Added sound of flowing water when we are near the river and bird sounds randomly spawning from the trees when it's day and not raining. You can check it out in the video.
Also added other sounds for swamp area, to differentiate it from normal forest biome.
Grass and ground
I added new textures for grass and ground. They are shown on top of a tilemap using a shader, which is a good solution to avoid making them look very repetitive. I will keep working on improving the look, but it’s a good step forward I think
Paintings
Added two paintings, that I promised, into the game. The general lady and redhead one with the cleavage. One of those might become a plot point, we'll see.
Plans
Next month I will be working on the last scene that was planned for the first version, and interactions with NPCs. Plus an introductory quest, where MC meets locals.
I'm curious to see how this game made in Godot is gonna turn out ^^ But before anything, I'll just say, luckily, I'm not holding back my expectations :) I trust your work, and that just builds up the hype even more!
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It's a nice looking grass, well done !
thank you!
Everything is looking great! I especially like the artwork for Adriana's clothing! I think I commented before but the painting is stunning!
thank you :) glad you like her
hihihih,
I'm curious to see how this game made in Godot is gonna turn out ^^
But before anything, I'll just say, luckily, I'm not holding back my expectations :)
I trust your work, and that just builds up the hype even more!
First version will be rather small, so I would still hold back your expectations, even if they are slipery and trying to escape :D
amazing work as always mate, can't wait to play