Combat in our Upcoming Spinoff Game

Hello all,
As you may or may not know, our team has been slowly putting together a spin off game known as Elsa and the Curse of Consumption in the background. Today, I wanted to show off a first look at the combat system that we've been working hard on.
We took inspiration from popular deck building roguelike card games like Slay the Spire and Across the Obelisk. As Elsa, you'll be able to hunt down various monsters to unlock new cards and strengthen her arsenal. With more cards comes more synergies to exploit and strategies to develop.
More cards aren't the only way to improve, though. Elsa herself will hone her monster hunting talent over the course of the game, growing in nearly every area. From increasing her max health to expanding her hand size and more, Elsa will become significantly stronger as she gains levels.
We plan to release Elsa and the Curse of Consumption as an entirely complete game with a handful of scenes of completely original art. We're not close enough to announce a release date or deadline, but keep an eye out in the next few months as we continue inching closer.
In many ways, this combat system is a prototype. If it's well received, we will iterate on it and include it in future games. If it's absolutely loved, we may even retrofit it into Silk and the City of Seduction.
I look forward to showing off more soon! - Kanera