DriftBorne - The Road to Steam & Episode 3
Hey everyone, Jamleng here!
Episode Two is out the door, the response has been great, and now it's full steam ahead. A lot is happening behind the scenes, so here's the full picture.
Steam release - November 18
The Steam page is nearly where I want it, a few more updates and it's done. So far my focus has mostly been on getting content out, which meant some of the smaller details had to wait. With the Steam release coming up, now is the time to catch up on exactly that. Here's what's coming:
  • A new trailer, built for the Steam launch.
  • A new main menu. The current one did its job, but it deserves better.
  • Achievements, for those who like hunting them.
  • More animations spread across Episode One and Two. (Also episode 3)
  • Updated renders. Some of the early ones were not bad, but I can simply do better now, so they're getting redone and the overall quality goes up.
  • A GUI upgrade. The interface is getting some polish across the board so everything looks and feels a bit sharper.

The goal is simple: when DriftBorne hits Steam, it should be the best version of the game so far.
Translations - and I need your help
The plan is to launch with: Brazilian Portuguese, Italian, French, Spanish, Chinese Simplified, German, Russian, Turkish, Korean and Japanese. Any others missing? Let me know.
Honest note: I can't afford professional translations for all of these, so they start as machine translations, cleaned up where possible. A Russian translation is already being worked on by a community member, and that's exactly the model I'm hoping for. So if you're a native speaker and want to help polish your language, or just point out the worst mistakes, hop into the Discord. Everyone who helps gets credited in the game.
Episode 3
A lot of this game was already planned out last year, which makes things easier now. The Episode 3 document has been ready for a while, and work is underway.
Because of the sheer size it's going to take a while, but I absolutely think it will be worth it. This episode will push the game to the next level. It will be more focused on character development, the love interests in particular, and we'll also learn more about MC and his past. It will include 5 naughty scenes.
No exact ETA yet, but it's going to be big and progress will steady like always.
Your feedback is being used
I recently asked for specific feedback and got genuinely useful stuff back. The clearest point: the message system. It should be less spammy and more worthwhile, so instead of random one-way texts, it's going to be more of a real back and forth at better picked moments. I agree, so that's happening.
And please, keep the feedback coming. If a scene, a line or a render ever felt off to you, tell me exactly which one. This is a work in progress and I'm playing the game with different eyes than you are. It's this kind of feedback that helps turn DriftBorne into a really interesting and fun game, and that's exactly where we're heading.

That's the road ahead. If you want to support DriftBorne, wishlisting it on Steam is free and genuinely helps, and if you want to go further, subscriptions are what keep full-time development possible. A nice comment from wherever you downloaded the game is also always appreciated. Either way, thanks for reading, and more news soon.
Kind regards,

 Jamleng