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Kia kia!!
We've been idling on the beach for far too long! It's time to put the coast behind us, and head up into the real wilderness.
The main storyline hasn't received much attention since v0.01. Admittedly, the way it was built was a bit of a mess... and so it's been necessary to step sideways and work on parallel systems for a while — optimizations, figuring out girls, combat, equips, drops... and building side quests on top of a newer, more stable codebase! And I think now we're about ready to get back into it, to head north — out of the sand and into the realm of the Goddess of the Earth... She's neglected her place for a long while, and it's all gone a bit feral. Overgrown, forgotten, and all very uphill~
The trip is still being worked on, as we build new maps, features, and even some fun little NPCs, who'll make our journey more difficult! So, more story! Which'll be trickling it in, week over week — along with more pieces of new maps... And new girls to meet along the way. Some of you will have already run into the Wētā and the Pīwakawaka... and they've got plenty more friends~ Coming over the next few weeks:
Finishing up the Tangle — the map's still growing, and so is the climb!
New Taerin to catch — trickling new girls in each week, so there's always another reason to get out there and go catch something~
New trees and playstyles —
I've been having a lot of fun testing this new girl... who is supposed to be a placid little support... but can also flood the arena with mana, and turn life into an exploding bullet hell game if you choose not to pick it up! Stay tuned — there's always more over the next hill~
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