Dev Update #45 - Goodbye

It's a sad day here. I hoped I wouldn't have to write this post, but here we are. I'm stepping away from Thunderline Studios. My day job continues to be incredibly busy. I've been trying to fight through and get game renders done, but the inspiration, after a long workday, just isn't there. Staring at a nice counter with several hundred renders for a release seems a bit too daunting with my limited time now. Looking ahead to my schedule over the next six months, I don't see it getting less busy.

Thank you all to everyone who has supported us! Our hope was after some time away for me that I'd be back to things as before, but that isn't going to be the case.

So, what happens now? We will be pausing our SubscribeStar for the foreseeable future. There will still be some fun renders in my library that I'll be sharing. And Thunderline Studios isn't done. Look for an announcement soon as the rest of the team works to finish the wonderful story of Last Call.

I'm going to take a bit of a break from renders, though I may come back in a much reduced capacity just doing customs and fun render sets later. Our Instagram will still be active. I do have some fun renders that I've done previously that will be shared here soon.

Again, thank you all for your support and love for what we do! I wish I didn't have to say goodbye this way, but life has a habit of making decisions for you. Here's to hoping that I get enough time to be able to resume work at Thunderline at some point in the future. Have a safe and happy 2021!

  • IT Roy