Episode Two Public Release

Hey everyone, Jamleng here!

DriftBorne Episode Two is now out of beta and publicly available.

After many months of work, I'm incredibly happy to finally share this update with all of you. Episodes One and Two are now complete, with Episode Three already in active development. I hope you'll enjoy this update as much as I enjoyed creating it, and I'm really looking forward to hearing what you think.

DriftBorne is also coming to Steam Early Access on November 18th. If you enjoy the game, wishlisting it is the single best free way to support the project.
Update Notes:
  • 810 new renders, bringing the total render count for Episode Two to 1,712
  •  Around 8 new music tracks
  •  Improvements to the message system 
  • 6 new unlockable phone backgrounds
  •  Reworked Molina scenes following player feedback 
  •  A simplified quick menu based on player feedback (requires restarting the game to appear)
  •  Fixed the checkered background issue that could occasionally appear on certain images 
  •  Various bug fixes, typo fixes, and quality-of-life improvements 

Download Links:
PC: Here
Mac:
Here
Android:
Here

Mirror downloads in case MEGA doesn't work:
PC:
Here
Mac:
Here
Android:
Here

Thanks to everyone who reported issues during the beta. Several fixes in this build came directly from your feedback, and I really appreciate everyone who took the time to help improve the game.

If you run into any issues or have feedback, don't hesitate to leave a comment or send me a message.

For subscribers, I'll be making another post next week with more details about the Steam release, Episode Three, and everything that's planned going forward.
Thank you again for all the continued support. It genuinely means a lot.

Kind regards,

Jamleng