// UPDATE 4 — WHAT'S COMING
Update 4 is going to be a big one, around 500 images planned if everything goes to plan.
This time I want to dig deeper into the story. More of the world, more of the "why" behind everything, and I'll start answering some of the questions that have been left open so far. The cyber world Cole came from is finally getting a proper chunk of screen time too, not just hints.
One thing I want to be clear about: this story is planned across several seasons, and not in a milking way where it gets dragged out for its own sake. The seasons are built to lead into each other, with a real arc behind them. There's a long game here, and I'd rather build it properly than stretch it thin.
A few other things I'm working on:
Going back to fix things from earlier updates that didn't land, starting with the first wolf fight and how easy it was.
Pushing the relationship system and Cole's tracker further, so choices carry more weight and start affecting how things play out.
UI work, so the game feels better to play, not just read.
As a solo dev, big quality updates take time, since I'm handling everything myself, but the goal stays the same: every update should be a step up from the last, a better experience. I also want to keep improving the quality of the art, refining it and raising the standard as the project grows.
I didn't expect this much interest this early, and it means a lot. Thank you to everyone following and backing the project. That support is a big part of why I want to keep going and build this into something worth remembering.




