Please confirm you are at least 18 years old of age. Otherwise leave the website.
Sign up
Log in
Feb 05, 2021 07:38 am
Public post
This content was created for artistic and entertainment purposes FOR ADULTS ONLY and may include pictures and materials that some viewers may find offensive. If you are under the age of 18, if such material offends you or if it is illegal to view such material in your community please exit the page IMMEDIATELY. All depicted characters are fictional. No live victims were produced during this content creation and no harm was imposed upon any live creature. All characters depicted in sexual situations are 18 years of age or older and of the age of consent, even if it looks otherwise. Acts depicted are all consensual.
Visual improvements
I decided to spend a good part of this week recreating my shaders. I solved some problems with the brightness, eliminated some unnecessary details, and the shadows are much better.
Shaders are responsible for telling the video card what to do with textures, shapes, and lights. For me, shaders have always been a nightmare, they use a different programming language, and small changes generate drastic results. Shadow and lighting issues I thought it was good to get these details right before moving on because it will give me more confidence to show my work. The next step is to work on some animations. I hope you like what's to come. Thanks for the support. See you later!
SubscribeStar and its trusted third parties collect browsing information as specified in the Privacy Policy and use cookies or similar technologies for analysis and technical purposes and, with your consent, for functionality, experience, and measurement as specified in the Cookies Policy.