Visual improvements


I decided to spend a good part of this week recreating my shaders. I solved some problems with the brightness, eliminated some unnecessary details, and the shadows are much better.
Shaders are responsible for telling the video card what to do with textures, shapes, and lights. For me, shaders have always been a nightmare, they use a different programming language, and small changes generate drastic results.
Shadow and lighting issues

I thought it was good to get these details right before moving on because it will give me more confidence to show my work.

The next step is to work on some animations. I hope you like what's to come. Thanks for the support. See you later!