NTR:BSS 2 - Current State of the Demo

Development on the demo for Naughty Time Rendering: Brewing School Shenanigans has reached the stage where most of the core systems and demo content are already in place.
The current demo includes work on: 
  • Character design 
  • Character lore and personality 
  • Brewing system 
  • Ingredient inventory system 
  • Basic Underworks exploration 
  • Maze minigame 
  • NTR triggering system 
  • Day-time mechanics 
  • Transformation assets 
  • NTR scene assets 
  • Background asset design 
  • Location wiring 
  • Event manager 
  • Quest manager 
  • Quest tracker 
  • Flashback asset design 
  • Chamber backgrounds 
  • All dialogue scripts in the demo 
  • NPC routine assets 
  • NPC and schedule mechanics 
  • Underworks wiring 
  • Tutorial quests 
  • HUD wiring 
  • Daily action and MC stat mechanics 
  • Map system 
  • Basic journal entries 
  • Calendar 
  • Dialogue portraits 
  • Talking interactions with NPCs 
  • End-of-update indicator 
  • Background assets 
  • Button assets 
  • SFX 
  • BGM 
  • Prologue skip button 
At this point, the remaining active task is the title page, which is expected to take about one week. 
The public demo does not have a fixed release date yet. As usual, exclusive supporters will get early access first. When the next exclusive build is released, the current demo will become available to everyone.