NTR:BSS 2 - Current State of the Demo

Development on the demo for Naughty Time Rendering: Brewing School Shenanigans has reached the stage where most of the core systems and demo content are already in place.
The current demo includes work on:
- Character design
- Character lore and personality
- Brewing system
- Ingredient inventory system
- Basic Underworks exploration
- Maze minigame
- NTR triggering system
- Day-time mechanics
- Transformation assets
- NTR scene assets
- Background asset design
- Location wiring
- Event manager
- Quest manager
- Quest tracker
- Flashback asset design
- Chamber backgrounds
- All dialogue scripts in the demo
- NPC routine assets
- NPC and schedule mechanics
- Underworks wiring
- Tutorial quests
- HUD wiring
- Daily action and MC stat mechanics
- Map system
- Basic journal entries
- Calendar
- Dialogue portraits
- Talking interactions with NPCs
- End-of-update indicator
- Background assets
- Button assets
- SFX
- BGM
- Prologue skip button

At this point, the remaining active task is the title page, which is expected to take about one week.
The public demo does not have a fixed release date yet. As usual, exclusive supporters will get early access first. When the next exclusive build is released, the current demo will become available to everyone.




