NEON HUNTER: SAMAEL'S SOLDIER — UPDATE 3 "REVELATION"

WHAT'S IN THIS UPDATE

  • 181 new scene images

  • 8,400+ words of new story

  • 19 new animated scenes

  • New branching scenes with Jane and Tessa

  • A brand-new recurring character joins the cast

  • Multiple branching choices that open different LOVE and CORRUPTION paths

NEW: LIVING RELATIONSHIP & ALIGNMENT SYSTEM

  • Every character has a bond meter that leans toward a LOVE path or a CORRUPTION path

  • Your choices decide which way each bond goes, and the two paths lead to different scenes and outcomes

  • Some content only opens on the love side, some only on the corruption side

  • Cole's SUBJECT tracker already logs his Good ↔ Evil alignment. Right now it mainly records your direction; from the next updates it will start influencing how Cole behaves and reacts in situations

NEW: STATUS HUD — in-scene tracker

  • SUBJECT panel (top-left): Cole's alignment meter and status

  • BOND panel (top-right): a relationship meter for each character you've met

  • Collapsible corner panels that stay out of the way during dialogue

  • Toggle on/off in Preferences (on by default)

OPERATIVE ID — rename the main cast

  • Rename Cole, Jane, Tessa and Jenny directly from the CONFIG menu under the new OPERATIVE ID section

  • Changes take effect immediately, no restart needed

  • Supporting characters keep their assigned names

QUALITY OF LIFE

  • Optional Quick Save / Quick Load buttons (3 rotating slots)

  • Optional Compact Panels: Save / Load / Config slide up over the scene instead of full-screen menus, keeping the story visible

  • HUD Quick Close: tap the scene to close the HUD, or close only with [X]

  • Redesigned Config screen — Display / Gameplay / Audio / HUD sections with in-line help tooltips

  • Rewritten single-page Help screen (keyboard + mouse side by side)

  • All HUD/panel features are independent toggles, default-safe — classic behavior preserved for existing players

FIXES

  • Sound volume readout now shows the correct percentage

  • Text speed at maximum now reads "OVERLOAD" instead of 0

  • Various interface glyph and rendering corrections

Thank you for being part of this.

— NeonGames

▼ DOWNLOAD

https://mega.nz/file/AjEhXLJZ#xtVxZpYfuzvtcyWRtJNEbZ5JHPxeczqpjF3xtzEQc8U

https://pixeldrain.com/u/2bjDp1dm

https://gofile.io/d/KO9nYb