Just a development update on the 5.5 update, focusing on the doll shoppe.
Original post here: https://ada18980.itch.io/kinky-dungeon/devlog/1601152/55-dev-log-2
Some of the doll shoppe is currently available on the nightly, but my current development build is quite a bit ahead because it's not ready for playtesting- though I'll be trying to get it out once I work out the Spiritbond collar mechanics.
The shoppe acts as a prison for the DressUp Co. faction, replacing the existing high-security prison model with a larger, open space with a jail area, stands for storing 'dolls,' and a display area where adventurers can come gawk at the dolls and how pretty they are. Perfect for players who are exhibitionists and like being put on display.
The next feature I am working on involves a "Spiritbond collar" which is something you can willingly take from the observing adventurers by talking to them. This is the next step of development and might not be ready for a while, but the basic premise is this: - The NPC will always be in your party while the collar is locked on - The NPC will drain your resources (mana, stamina, willpower) in order to heal themselves - The NPC will occasionally leash you, play with you, and will be friendly unless you attack them. - The NPC becomes a persistent NPC and will wander to try to find you if you and the NPC get separated - If the NPC is present in the doll shoppe (or any other area where you can get offered one) then the NPCs on the map will treat you as their ward and won't assume you've broken out of jail.
In order to make such a bond, you first have to entice them- which involves a simple matter of selecting the right dialogue option. Each NPC type has a different personality and each personality has different weights as to what kind of doll they like to see, so you can increase your chances by guessing the personality type from their initial dialogue and going from there.
There is also an additional thing that can happen in the doll shoppe, particularly if you annoy a certain enemy type known as a "Puppetmaster..."




