Full Body Alchemist PRE-ALPHA Demo for Subscribers!
We once again embark on a grand and erotic journey together. Corruption Crucible was a lot of fun, and I’ll come back to the idea again in the future, but for now, let’s mix things up and try something new!
This is what I am calling a PRE-ALPHA release, since I’ve only had this month to work on things so far. This means that the art that you see Is placeholder art that I’ve used in my past games, Veronica’s Body and Hanaja’s Body to test the concepts and ensure that everything will come together before I order art for things. This also means that, while some foundations are set, there are a lot of things that are not yet implemented that are core to what the gameplay experience will be.
Curious ($5) Tier and Higher
You can get the download link here: https://subscribestar.adult/posts/2463179
The good news is that despite the pre-alpha state of things, there’s still some horny fun to be had! I’ve set up the core combat loop, alongside a handful of basic attacks (that will be expanded upon greatly). You can also see what the customization interface is going to look like, with the option to swap between having a penis and not having one (oh, and you can name your homunculus too!).
In future updates, the customization screen will also be where you start off with different transformation body parts and where you allocate your skill points to power up the base stats. I’ll go over what each stat will do in next week’s devlog, so don’t worry about them for now.
To give a quick rundown of how battles currently work, you want to max your opponent’s Pleasure to cause them to “Overpleasure,” which increases the rate that their Pleasure and Submission increases with each attack. Once Pleasure and Submission are at or above 80 (80% in the future), you will likely get “XXX Finisher” attacks. If you use a finisher on your opponent they will have to try and escape before they run out of energy. If they run out of energy while under a finisher, they’ll submit and you’ll win. This also happens in reverse, since they are trying to do the same to you.
The base energy to escape is 5, but every struggle attempt (pass or fail) will increase that by 5 for the remainder of the battle. For example, if you try and finish your opponent and they immediately escape, the next time you use a finisher, it will cost them 10 energy. (Again, this also applies to you).
I’ve added a weighted system to the skills, so some are more likely to show up than others. Finishers are 50% more likely to show up than other skills, when the conditions are right for them to appear as potential actions.
Don’t worry too much about what the actions “do” for now, just play around and sprinkle some imagination in there. The buttons will be overhauled soon to display attack information and other things like potential status effect chance.
Tainted ($25) Tier and Higher
You can get the download link here: https://subscribestar.adult/posts/2463183
For those who want to go beyond and really support the development of Full Body Alchemist, I have a special feature just for you: Color Customization! Since this is so early in the project, I wanted to give you something a little extra before the cheats are implemented. In the customization screen, you can click the little checkboxes next to the color indicators to customize the color of specific parts of your homunculus.
Devlog NEXT WEEK!
I’ll dive into more plans and promises for the future of Full Body Alchemist, including the theme of the first round of commissions (with votes for the second round, perhaps?), what features to expect for May, and more! I really want to lean into the customization side of things with this game, since it fits with the theme of (alchemical) creation.
Oh, and for those male PC enjoyers, I’ve gotten the OK from Zin (artist) for male bodies. While my main focus remains female PC oriented, I want to try to open things up a little bit in the spirit of creation. At the very least, it will provide a starting option for those who want the M to F transformation.
Now, that’s enough yappin’ from me today. I’ll save the rest for next week! Thank you all once again for the support and the ability to make this possible, and I hope you are as excited as I am to hear more details soon!




