Progress Report #202 - March 2026

Hi everyone!

Time for another progress report, so let’s take a look at what the team has been upto lately.

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Work continues on crafting the new Gallery Maps, including the base layout, sketches, portal design, and light mapping. The goal is to establish a strong visual blueprint for what will become a unique gallery exhibit within the Void.

Additionally, individual rooms are being designed to host specific scene collections. For example, the Henosis Room will house scenes from Henosis, while additional rooms like the Xaide, Tripteen, and a Hub rooms are being prepared for both existing and future scenarios.

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Our writer is currently penning the descriptions and Points of Interest for the Gallery’s first section of the Gallery, helping give each area its own flavor and identity.

Brainstorming is also underway on the culture, population, and history of the species inhabiting the new planet Caly will visit.

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Scriptwork is also underway to craft the logic behind scene unlock conditions, ensuring the Gallery gradually fills as players progress through the game and discover new events.

We're also actively reviewing and resolving issues reported following the recent updates, improving stability and smoothing out rough edges.

Lastly, additional tuning and tweaks are being made across several gameplay systems, including dungeon encounters, dancing events, and battle content.


And that brings us to the end of this progress report~

The Gallery is shaping up nicely, and we’re looking forward to see it come together in its final form. As always, we’ll keep you posted on its progress- along with other areas of development, as they continue to grow. Until then, take care.

Kind Regards,

Cursed-Atelier Team

Find Us @ https://store.steampowered.com/app/2500710/VoidBound/