Straight!? Revamp v0.17 Public Release!!

Hey all,
Aaaand here we are with the public release of v17 of the Revamp.
It's been a long road and it's no secret I bit off a little too much with this one. Really surprised me how much work there was to do here but it's done and is a significant upgrade from the original.
This update officially starts Chapter 8 and will take us through the first 1/3~ or so. For those that played the original, it'll stop probably where you expect it to. Lot of new stuff here with two completely new environments that were heavily populated to try and make them more realistic/world-building than what we saw in the original. 638 new pics, new new audio tracks, and some expanded scenes with much smoother writing.
Characters meet and paths begin to intersect.
Lot of setup in this update for things to come. I hope you enjoy.
Real quick: You may also notice that there's no MEGA.NZ links this time around. Basically, the game is now too big for using mega. It'll cost me to upload there but more importantly, people would have to have an account there to actually download this big of a file (mega puts restrictions on daily download sizes per user). However, I'm introducing Pixeldrain this time around so if you happen to use it, lemme know how things go (particularly if there's any problems or ultra slow downloads). I've used PixelDrain in the past to download stuff and I liked that it wasn't cluttered with ads and fake "download" looking buttons. If you're sketched out by a new download link, just use MediaFire or G-Drive (warning, G-Drive severely restricts downloads so only use that one if you have to-- I'd really like to save it for people that MediaFire is too slow for)
Note: this is the same donation version release from 3 weeks ago. On the Discord people have reported a few minor typos which I've fixed and we'll be seeing when v18 drops. However, it was a ton of extra work to recompile the entire game just for a few typo fixes. Feel free to still report things to make sure they were fixed but it just seemed better to spend the repacking time working on the next update.