Past Mistakes - Progress Update

Hi everyone!
We’re sharing this update to let you know how development is going and to explain why our activity has been lower recently. Unfortunately, we’ve faced some significant challenges over the past few months: our team has been reduced considerably, and at the moment we no longer have a dedicated 3D artist and writer. On top of that, the game’s sales performance on Steam fell below expectations for a project of this scope, which had a high production cost — including render commissions, animations, a dedicated soundtrack, and writing.
Because of this, development will continue at a slower pace for now and may be paused at times until the situation improves. We’ll need to dedicate part of our time to smaller projects in order to raise the necessary funds to keep investing in the game. Even so, we want to make it clear that the project has not been canceled. We’ll keep moving forward whenever possible, even if progress is gradual.
We truly appreciate everyone’s patience, support, and understanding.





