Village of Boobs. Month 1
Previous post can be found here: https://subscribestar.adult/posts/2077464
Video: https://youtu.be/bpX7GvSA5Ts
Video: https://youtu.be/bpX7GvSA5Ts
That’s the end of the first month cycle that I’m focusing on Village of Boobs, so lets talk about how it’s going.
Most of this I mentioned or showed before, in posts or on discord.
Since last post like this I was focused on main character, making assets, and designing village. Also I was doing tests with game performance and what can affect it.
Main character
I have decided that this will be main character and polished his look. I’m considering different outfits or possible body changes, but it’s not something that is very important at the moment.
Characters screen plus basic character stats were coded and added into the game. The name of MC is a placeholder of course :D

MC gets attribute points after leveling up, and player can allocate them to attributes at any point.
You can see some buttons aren’t active. It means these systems weren’t added into the game yet.
Sex statistic was also added into the character screen for MC and for NPCs too. It’s filled with some test data for now.

Hunger, Thirst and Sleep is something I’m considering. It’s not decided yet, but it won’t be like full on survival game.
Village
Watch the video for a little tour. We got some new swamp area, a farm, cemetery, newly added characters and new assets.



Chickens were added as first farm animals with basic behavior. They wake up, come out of their chicken coop, roam around, and at the end of the day go back to sleep.



Farmer Pyotr, and his wife Olga were added as characters into the game. Innkeeper Martha got an update of her illustration, so now I like how she looks.
Technical things
One of big things that were worrying me is how character were spasming out when you skip time. (you could see it in the video in one of the previous posts) They behavior were not able to keep up with the speed they are moving with, so they were constantly overshooting where they were trying to go. I solved it by speeding up physics processing when the time speeds up, so now their movements are calculated properly.
They are also now turn towards player when speaking to them, which wasn’t working before.
Reworked how beds work in the game, so they don’t need any hacks anymore to work with character navigation. Took an inspiration from how it is done in Skyrim, where the marker NPC interacts with is invisible and placed outside the bed. This will be helpful with other interactable objects too.
Also made double sided beds. NPCs can occupy their side, but if both are occupied, they signal to each other and later in development it might have a chance to trigger a scene between NPCs.
Assets
I don’t have a library of assets that come with RPG Maker in Godot so I working on various assets for the game. Fence tile-set, filed tiles, crops, deed trees, boulders and rocks, chicken coop etc. It doesn’t sound like much, but there are a lot that I need, and a lot will be required in the future.
Sexy scenes
Previously I said that we will need at least five scenes for the first version. So far we got illustrations for 3 scenes: titfuck with Briena, milking of Dark elf mom, and naked boobs scene with Pigtails chan I posted today.
The is still work need with whole cutscenes system, with how the scenes will be triggered, with sound-effects and dialogues, but the things are coming along ;)
P.S.: There are some stuttering in the video. It’s not present in the game, I think it’s something to do with frame rate interacting with recording




