[v1.9 week 2] So, we're ahead of schedule...

Normally I find myself desperately writing content right up to – and, let's face it, past – a planned release date.
So...it's novel to have completed a first writing draft with two weeks still to go.  That doesn't mean 1.9 is ready to release – we still have lots of things to do with artwork and code – but it does mean we've crossed off one of the major tasks, way earlier than normal.
My personal focus over the next two weeks will be (a) supporting other team members with their art/code taskings, (b) editing and improving my first draft,* and (c) making an early start on writing some of next month's scenes.  This is GRETA!

Analysis
We're ahead of the curve!  😮  There are some complex reasons for this, but the executive summary is:
1).  We adopted the MFAGA plan, and
2).  Our great Patrons kept financially supporting us while we did it.
Patrons: thank you humbly for your faith and support.

Next steps
We'll get a beta version of the current content out to Operators+ over the weekend.  There's still time for things to go wrong, but we're on target for a completed 1.9 early release (to Analysts+) on Nov 30th, with a general release to follow Dec 14th.
And I don't wanna jinx it, but 1.10 might just be ready by the end of December.  Do you guys see a pattern forming?  😮
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* "The first draft of anything is shit." –Hemingway